Glenn A. Martin
According to our database1,
Glenn A. Martin
authored at least 15 papers
between 2002 and 2019.
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Bibliography
2019
Computational and Network Utilization in the Application of Thin Clients in Cloud-Based Virtual Applications.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019
2011
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2011
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2011
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2011
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011
Technological and Usability-Based Aspects of Distributed After Action Review in a Game-Based Training Setting.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2011
A Testbed for Exploring Human-Robot Interaction with Unmanned Aerial and Ground Vehicles.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2011
2010
IEEE Computer Graphics and Applications, 2010
A scenario generation framework for automating instructional support in scenario-based training.
Proceedings of the 2010 Spring Simulation Multiconference, 2010
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010
2008
E-MAT: The Extremities-Multiple Application Trainer for Haptic-based Medical Training.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
2006
Human Experience Modeler: Context-Driven Cognitive Retraining to Facilitate Transfer of Learning.
Cyberpsychology Behav. Soc. Netw., 2006
2004
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004
2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
2002
VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality Applications.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002