Giuseppe Vizzari

Orcid: 0000-0002-7916-6438

Affiliations:
  • Università degli Studi di Milano-Bicocca, Milano, Italy


According to our database1, Giuseppe Vizzari authored at least 187 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Distance-based affective states in cellular automata pedestrian simulation.
Nat. Comput., March, 2024

Generalizability analysis of deep learning predictions of human brain responses to augmented and semantically novel visual stimuli.
CoRR, 2024

Guest editorial: Role of agents in traffic and transportation.
Comput. Sci. Inf. Syst., 2024

Agents in Traffic and Transportation (ATT 2022): Revised and Extended Papers.
AI Commun., 2024

Creating Virtual Reality Scenarios for Pedestrian Experiments Focusing on Social Interactions.
Proceedings of the 25th Workshop "From Objects to Agents", 2024

A Data-Driven Approach Supporting Location Decisions for Docking Stations in Bike-Sharing Systems.
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024

In Search of Compositional Multi-Task Deep Architectures for Information Theoretic Field Exploration.
Proceedings of the 20th IEEE International Conference on Automation Science and Engineering, 2024

Curriculum-Based RL for Pedestrian Simulation: Sensitivity Analysis and Hyperparameter Exploration.
Proceedings of the Thirteenth International Workshop on Agents in Traffic and Transportation co-located with the the 27th European Conference on Artificial Intelligence (ECAI 2024), 2024

2023
Pedestrian Simulation with Reinforcement Learning: A Curriculum-Based Approach.
Future Internet, 2023

Exploration and Comparison of Deep Learning Architectures to Predict Brain Response to Realistic Pictures.
CoRR, 2023

Curriculum-Based Reinforcement Learning for Pedestrian Simulation: Towards an Explainable Training Process?
Proceedings of the 24th Workshop "From Objects to Agents", 2023

2022
Special Issue for the 22nd Workshop "From Objects to Agents" (WOA 2021).
Intelligenza Artificiale, 2022

Comparison of the Use of UWB and BLE as Positioning Methods in Data-Driven Modeling of Pedestrian Dynamics.
Proceedings of the Parallel Processing and Applied Mathematics, 2022

A Novel Spatial-Temporal Analysis Approach to Pedestrian Groups Detection.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 26th International Conference KES-2022, 2022

Integrating the Implications of Distance-Based Affective States in Cellular Automata Pedestrian Simulation.
Proceedings of the Cellular Automata, 2022

2021
Agents in Traffic and Transportation (ATT 2020).
AI Commun., 2021

Demand-responsive rebalancing zone generation for reinforcement learning-based on-demand mobility.
AI Commun., 2021

A Curriculum-Based Reinforcement Learning Approach to Pedestrian Simulation.
Proceedings of the 22nd Workshop "From Objects to Agents", 2021

Unsupervised Data Pattern Discovery on the Cloud.
Proceedings of the AIxIA 2021 Discussion Papers co-located with the the 20th International Conference of the Italian Association for Artificial Intelligence (AIxIA2021), 2021

2020
Special issue for the twentieth edition of the workshop 'From objects to agents'.
Intelligenza Artificiale, 2020

Unveiling the Hidden Dimension of Pedestrian Crowds: Introducing Personal Space and Crowding into Simulations.
Fundam. Informaticae, 2020

An agent-based model for plausible wayfinding in pedestrian simulation.
Eng. Appl. Artif. Intell., 2020

Reinforcement Learning for Autonomous Agents Exploring Environments: an Experimental Framework and Preliminary Results.
Proceedings of the Workshop on 21st Workshop "From Objects to Agents", 2020

Demand-Responsive Zone Generation for Real-Time Vehicle Rebalancing in Ride-Sharing Fleets.
Proceedings of the Eleventh International Workshop on Agents in Traffic and Transportation co-located with the 24th European Conference on Artificial Intelligence (ECAI 2020), 2020

Virtual Reality to Study Pedestrian Wayfinding: Motivations and an Experiment on Usability.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020

Parameter Adjustment of a Bio-Inspired Coordination Model for Swarm Robotics Using Evolutionary Optimisation.
Proceedings of the Cellular Automata, 2020

2019
Intelligent Agents and Environment.
Proceedings of the Encyclopedia of Bioinformatics and Computational Biology - Volume 1, 2019

Stress estimation in pedestrian crowds: Experimental data and simulations results.
Web Intell., 2019

A cellular automata based approach to track salient objects in videos.
Nat. Comput., 2019

Calibrating Wayfinding Decisions in Pedestrian Simulation Models: The Entropy Map.
CoRR, 2019

A Deep Reinforcement Learning Approach to Adaptive Traffic Lights Management.
Proceedings of the 20th Workshop "From Objects to Agents", 2019

ViTALiSE: Virtual to Augmented Loop in Smart Environments.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

2018
Modeling evacuation dynamics on stairs by an extended optimal steps model.
Simul. Model. Pract. Theory, 2018

Shape matters: Modelling, calibrating and validating pedestrian movement considering groups.
Simul. Model. Pract. Theory, 2018

A case-based reasoning approach to rate microcredit borrower risk in online Kiva P2P lending model.
Data Technol. Appl., 2018

Between Avoidance and Imitation: Plausible Wayfinding in Pedestrian Agent-Based Models.
Proceedings of the 19th Workshop "From Objects to Agents", 2018

Learning Obervables of a Multi-scale Simulation System of Urban Traffic.
Proceedings of the Tenth International Workshop on Agents in Traffic and Transportation (ATT 2018) co-located with with the Federated Artificial Intelligence Meeting, 2018

Lane-formation in counter-flow based on DBSCAN.
Proceedings of the 4th ACM SIGSPATIAL International Workshop on Safety and Resilience, 2018

Age-Friendly City and Walkability: Data from Observations Towards Simulations.
Proceedings of the Ambient Assisted Living, 2018

Neither Dumb nor Optimal: Plausible Wayfinding in Pedestrian Agent-Based Models.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Identification and Characterization of Lanes in Pedestrian Flows Through a Clustering Approach.
Proceedings of the AI*IA 2018 - Advances in Artificial Intelligence, 2018

Walkability Assessment for the Elderly Through Simulations: The LONGEVICITY Project.
Proceedings of the Fourth Italian Workshop on Artificial Intelligence for Ambient Assisted Living 2018 co-located with 17th International Conference of the Italian Association for Artificial Intelligence, 2018

Cumulative Mean Crowding and Pedestrian Crowds: A Cellular Automata Model.
Proceedings of the Cellular Automata, 2018

Simulating Pedestrian Dynamics in Corners and Bends: A Floor Field Approach.
Proceedings of the Cellular Automata, 2018

Motion Detection and Characterization in Videos with Cellular Automata.
Proceedings of the Cellular Automata, 2018

2017
Preface.
J. Cell. Autom., 2017

An Approach for Managing Heterogeneous Speed Profiles in Cellular Automata Pedestrian Models.
J. Cell. Autom., 2017

A simulation model for non-signalized pedestrian crosswalks based on evidence from on field observation.
Intelligenza Artificiale, 2017

Mining the Social Media Data for a Bottom-Up Evaluation of Walkability.
CoRR, 2017

The Role of Compliance in Heterogeneous Interacting Agents: Data from Observations.
CoRR, 2017

Micro and Macro Pedestrian Dynamics in Counterflow: the Impact of Social Groups.
CoRR, 2017

Investigating the effect of social groups in uni-directional pedestrian flow.
CoRR, 2017

Cellular Automaton Based Simulation of Large Pedestrian Facilities - A Case Study on the Staten Island Ferry Terminals.
CoRR, 2017

Crossing Behaviour of the Elderly: Road Safety Assessment through Simulations.
Proceedings of the Third Italian Workshop on Artificial Intelligence for Ambient Assisted Living 2017 co-located with 16th International Conference of the Italian Association for Artificial Intelligence (AI*IA 2017), 2017

Collision Avoidance Dynamics Among Heterogeneous Agents: The Case of Pedestrian/Vehicle Interactions.
Proceedings of the AI*IA 2017 Advances in Artificial Intelligence, 2017

2016
Guests Editors' Editorial Note on Special Issue of <i>Advances in Cellular Automata Modeling</i>.
ACM Trans. Model. Comput. Simul., 2016

Analyzing crowd behavior in naturalistic conditions: Identifying sources and sinks and characterizing main flows.
Neurocomputing, 2016

Route choice in pedestrian simulation: Design and evaluation of a model based on empirical observations.
Intelligenza Artificiale, 2016

Essentials of an Integrated Crowd Management Support System Based on Collective Artificial Intelligence.
CoRR, 2016

Towards Modelling Pedestrian-Vehicle Interactions: Empirical Study on Urban Unsignalized Intersection.
CoRR, 2016

Avoid or Follow? Modelling Route Choice Based on Experimental Empirical Evidences.
CoRR, 2016

Conflicting Tendencies in Pedestrian Wayfinding Decisions: a Multi-Agent Model Encompassing Proxemics and Imitation.
Proceedings of the Ninth International Workshop on Agents in Traffic and Transportation (ATT 2016) co-located with the 25th International Joint Conference On Artificial Intelligence (IJCAI 2016), 2016

Simulation-Aided Crowd Management: A Multi-scale Model for an Urban Case Study.
Proceedings of the Agent Based Modelling of Urban Systems - First International Workshop, 2016

Multi-scale Simulation for Crowd Management: A Case Study in an Urban Scenario.
Proceedings of the Autonomous Agents and Multiagent Systems - AAMAS 2016 Workshops, - Best Papers, 2016

A Computer Vision Tool Set for Innovative Elder Pedestrians Aware Crowd Management Support Systems.
Proceedings of the Artificial Intelligence for Ambient Assisted Living 2016 co-located with 15th International Conference of the Italian Association for Artificial Intelligence (AIxIA 2016), 2016

Combining Avoidance and Imitation to Improve Multi-agent Pedestrian Simulation.
Proceedings of the AI*IA 2016: Advances in Artificial Intelligence - XVth International Conference of the Italian Association for Artificial Intelligence, Genova, Italy, November 29, 2016

Age-driven Crossing Behavior and Walkability: Empirical Studies towards Simulations.
Proceedings of the Artificial Intelligence for Ambient Assisted Living 2016 co-located with 15th International Conference of the Italian Association for Artificial Intelligence (AIxIA 2016), 2016

Multiscale Pedestrian Modeling with CA and Agent-Based Approaches: Ubiquity or Consistency?
Proceedings of the Cellular Automata, 2016

Heterogeneous Dynamics Through Coupling Cellular Automata Models.
Proceedings of the Cellular Automata, 2016

2015
An Agent-Based Pedestrian and Group Dynamics Model Applied to Experimental and Real-World Scenarios.
J. Intell. Transp. Syst., 2015

When reactive agents are not enough: Tactical level decisions in pedestrian simulation.
Intelligenza Artificiale, 2015

Adaptive Hybrid Agents for Tactical Decisions in Pedestrian Environments.
Proceedings of the 16th Workshop "From Objects to Agents", 2015

A Hybrid Agent Architecture for Endowing Floor Field Pedestrian Models with Tactical Level Decisions.
Proceedings of the 16th Workshop "From Objects to Agents", 2015

Case based Reasoning as a Tool to Improve Microcredit.
Proceedings of the KMIS 2015, 2015

Adaptive Tactical Decisions in Pedestrian Simulation: A Hybrid Agent Approach.
Proceedings of the AI*IA 2015, Advances in Artificial Intelligence, 2015

Detection of Social Groups in Pedestrian Crowds Using Computer Vision.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2015

2014
Composite match autocompletion (COMMA): A semantic result-oriented autocompletion technique for e-marketplaces.
Web Intell. Agent Syst., 2014

Mobility analysis of the aged pedestrians by experiment and simulation.
Pattern Recognit. Lett., 2014

Towards an integrated approach to crowd analysis and crowd synthesis: A case study and first results.
Pattern Recognit. Lett., 2014

Detecting Dominant Motion Flows and People Counting in High Density Crowds.
J. WSCG, 2014

Heterogeneous Speed Profiles in Discrete Models for Pedestrian Simulation.
CoRR, 2014

An Intelligent Tool for the Automated Evaluation of Pedestrian Simulation.
Proceedings of the Artificial Intelligence: Methods and Applications, 2014

An agent-based model of pedestrian dynamics considering groups: A real world case study.
Proceedings of the 17th International IEEE Conference on Intelligent Transportation Systems, 2014

Modeling heterogeneous speed profiles in discrete models for pedestrian simulation.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Empirical investigation on pedestrian dynamics in presence of groups: a real world case study.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Estimating Speeds of Pedestrians in Real-World Using Computer Vision.
Proceedings of the Cellular Automata, 2014

An Integrated Model for the Simulation of Pedestrian Crossings.
Proceedings of the Cellular Automata, 2014

2013
Epistemological Levelism and Dynamical Complex Systems: The Case of Crowd Behaviour.
Inf., 2013

Studying Pedestrian and Crowd Dynamics through Integrated Analysis and Synthesis.
IEEE Intell. Syst., 2013

Adaptive pedestrian behaviour for the preservation of group cohesion.
Complex Adapt. Syst. Model., 2013

The role of the environment in agreement technologies.
Artif. Intell. Rev., 2013

Analysis and Application of the Pedestrian Permeation through the Crowd via Cellular Automata.
Proceedings of the Parallel Computing Technologies - 12th International Conference, 2013

Towards the Introduction of Parallelism in the MakkSim Pedestrian Simulator.
Proceedings of the Parallel Computing Technologies - 12th International Conference, 2013

Pedestrians and Crowd Simulations with MAKKSim - A Demonstration.
Proceedings of the Advances on Practical Applications of Agents and Multi-Agent Systems, 2013

MAKKSim: MAS-Based Crowd Simulations for Designer's Decision Support.
Proceedings of the Advances on Practical Applications of Agents and Multi-Agent Systems, 2013

Integrated Analysis and Synthesis of Pedestrian Dynamics: First Results in a Real World Case Study.
Proceedings of the 14th Workshop "From Objects to Agents" co-located with the 13th Conference of the Italian Association for Artificial Intelligence (AI*IA 2013), 2013

Towards a More Comprehensive Estimation of Social Costs in Pedestrian Facilities.
Proceedings of the Workshop "The Challenge of Ageing Society: Technological Roles and Opportunities for Artificial Intelligence" co-located with the 13th Conference of the Italian Association for Artificial Intelligence (AI*IA 2013), 2013

Social Interactions in Crowds of Pedestrians: An Adaptive Model for Group Cohesion.
Proceedings of the AI*IA 2013: Advances in Artificial Intelligence, 2013

Modeling a Crowd of Groups: Multidisciplinary and Methodological Challenges.
Proceedings of the Modeling, Simulation and Visual Analysis of Crowds, 2013

2012
An analysis of different types and effects of asynchronicity in cellular automata update schemes.
Nat. Comput., 2012

Experimental and Real World Applications of Agent-Based Pedestrian Group Modeling.
Proceedings of the 13th Workshop on Objects and Agents, 2012

Towards Modeling Activity Scheduling in an Agent-based Model for Pedestrian Dynamics Simulation.
Proceedings of the 13th Workshop on Objects and Agents, 2012

COMMA: A Result-Oriented Composite Autocompletion Method for E-marketplaces.
Proceedings of the 2012 IEEE/WIC/ACM International Conferences on Web Intelligence, 2012

Supporting valorization of cultural heritage documentation: The TIVal portal approach.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012


Data Collection for Modeling and Simulation: Case Study at the University of Milan-Bicocca.
Proceedings of the Cellular Automata, 2012

An agent-based model for pedestrian and group dynamics: experimental and real-world scenarios.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

2011
CA-based self-organizing environments - The case of a configurable adaptive illumination facility.
J. Supercomput., 2011

Guest Editorial: Best OF "Agent Based Modelling and Simulation 2010" (ABModSim-3).
Cybern. Syst., 2011

MAKKSim: Dealing with Pedestrian Groups in MAS-based Crowd Simulation.
Proceedings of the 12th Workshop on Objects and Agents, Rende (CS), Italy, Jul 4-6, 2011, 2011

A Cellular Automata Model for Pedestrian and Group Dynamics.
Proceedings of the 12th Workshop on Objects and Agents, Rende (CS), Italy, Jul 4-6, 2011, 2011

A Cellular Automata Based Model for Pedestrian and Group Dynamics: Motivations and First Experiments.
Proceedings of the Parallel Computing Technologies - 11th International Conference, 2011

An Agent-Based Proxemic Model for Pedestrian and Group Dynamics: Motivations and First Experiments.
Proceedings of the Multi-Agent-Based Simulation XII - International Workshop, 2011

Towards an agent-based proxemic model for pedestrian and group dynamics: motivations and first experiments.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

An Agent Model of Pedestrian and Group Dynamics: Experiments on Group Cohesion.
Proceedings of the AI*IA 2011: Artificial Intelligence Around Man and Beyond, 2011

2010
Self-organization models for adaptive environments: Envisioning and evaluation of alternative approaches.
Simul. Model. Pract. Theory, 2010

Semantic Querying For An Archeological E-Library.
Intelligenza Artificiale, 2010

Artificial Societies in a Community-Based Approach to Ambient Intelligence.
Comput. J., 2010

Towards an Agent-Based Proxemic Model for Pedestrian and Group Dynamic.
Proceedings of the 11th WOA 2010 Workshop, 2010

Exploiting Knowledge Based Systems to Support Manufacturing of Functional Food Products.
Proceedings of the Balanced Automation Systems for Future Manufacturing Networks, 2010

Rapid Prototyping a Semantic Web Application for Cultural Heritage: The Case of MANTIC.
Proceedings of the Semantic Web: Research and Applications, 2010

Enabling Creativity through Innovation Challenges: The Case of Interactive Lightning.
Proceedings of the Design Computing and Cognition '10, 2010

A Cellular Automata-Based Modular Lighting System.
Proceedings of the Cellular Automata, 2010

What Do We Mean by Asynchronous CA? A Reflection on Types and Effects of Asynchronicity.
Proceedings of the Cellular Automata, 2010

Modeling and Programming Asynchronous Automata Networks: The MOCA Approach.
Proceedings of the Cellular Automata, 2010

2009
Agent Based Modeling and Simulation.
Proceedings of the Encyclopedia of Complexity and Systems Science, 2009

Agent Based Modeling and Simulation: An Informatics Perspective.
J. Artif. Soc. Soc. Simul., 2009

Guest Editorial: Best of "Agent-Based Modeling and Simulation 2008" (Abmodsim-2).
Cybern. Syst., 2009

A Hybrid Agent Architecture for Situated Agents Based Virtual Environments.
Proceedings of the 10th Workshop "From Objects to Agents", Parma, Italy, July 9-10, 2009, 2009

Simulation supporting the design of self-organizing ambient intelligent systems.
Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), 2009

A CA-Based Self-organizing Environment: A Configurable Adaptive Illumination Facility.
Proceedings of the Parallel Computing Technologies, 10th International Conference, 2009

Simulation of Alternative Self-Organization Models for an Adaptive Environment.
Proceedings of the Second Multi-Agent Logics, 2009

Towards Hybrid Situated Agents Based Virtual Environments.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

Experimenting Situated Cellular Agents in Indoor Scenario: Pedestrian Dynamics during Lecture Hall Evacuation.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

An Asynchronous Cellular Automata-Based Adaptive Illumination Facility.
Proceedings of the AI*IA 2009: Emergent Perspectives in Artificial Intelligence, 2009

Crowd Behavior Modeling: From Cellular Automata to Multi-Agent Systems.
Proceedings of the Multi-Agent Systems - Simulation and Applications., 2009

2008
Supporting the Design of Self-Organizing Ambient Intelligent Systems through Agent-Based Simulation.
Proceedings of the 9th Workshop "From Objects to Agents", Palermo, Italy, July 17-18, 2008, 2008

Integrating a Wiki in an Ontology Driven Web Site: Approach, Architecture and Application in the Archaeological Domain.
Proceedings of the 3rd Semantic Wiki Workshop (SemWiki 2008) at the 5th European Semantic Web Conference (ESWC 2008), 2008

A CA-Based Approach to Self-Organized Adaptive Environments: The Case of an Illumination Facility.
Proceedings of the Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2008

A CA-Based Self-Organized Illumination Facility.
Proceedings of the Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2008

A framework for execution and 3D visualization of situated cellular agent based crowd simulations.
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008

Special track on Advances in Computer Simulation (ACS): editorial message.
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008

2007
WWW in the Small.
World Wide Web, 2007

Awareness in collaborative ubiquitous environments: The Multilayered Multi-Agent Situated System approach.
ACM Trans. Auton. Adapt. Syst., 2007

Modelling the immune system: the case of situated cellular agents.
Nat. Comput., 2007

Multi-agent modeling of the immune system: The situated cellular agents approach.
Multiagent Grid Syst., 2007

Guest Editorial: Best of "agent-based Modeling and Simulation" (abmodsim).
Cybern. Syst., 2007

Situated Cellular Agents Approach to Crowd Modeling and Simulation.
Cybern. Syst., 2007

Modeling dynamic environments in multi-agent simulation.
Auton. Agents Multi Agent Syst., 2007

Substitutional Adaptation in Case-Based Reasoning: A General Framework Applied to P-Truck Curing.
Appl. Artif. Intell., 2007

A Framework for Interacting Situated Agents in Virtual Environments.
Proceedings of the WOA 2007: Dagli Oggetti agli Agenti. 8th AI*IA/TABOO Joint Workshop "From Objects to Agents": Agents and Industry: Technological Applications of Software Agents, 2007

A Framework for Execution and Visualization of Situated Agents Based Virtual Environments.
Proceedings of the WOA 2007: Dagli Oggetti agli Agenti. 8th AI*IA/TABOO Joint Workshop "From Objects to Agents": Agents and Industry: Technological Applications of Software Agents, 2007

Building Smart Environments as Agent Workspaces.
Proceedings of the 16th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises (WETICE 2007), 2007

Pedestrian and Crowd Dynamics Simulation: Testing SCA on Paradigmatic Cases of Emerging Coordination in Negative Interaction Conditions.
Proceedings of the Parallel Computing Technologies, 2007

NavEditOW - A System for Navigating, Editing and Querying Ontologies Through the Web.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Environment Support to the Management of Context Awareness Information.
Proceedings of the Engineering Environment-Mediated Multi-Agent Systems, 2007

Combining Interface Agents and Situated Agents for Deploying Adaptive Web Applications.
Proceedings of the Engineering Environment-Mediated Multi-Agent Systems, 2007

A System Supporting Users of Cultural Resource Management Semantic Portals.
Proceedings of the AI*IA 2007: Artificial Intelligence and Human-Oriented Computing, 2007

2006
Supporting Action-at-a-distance in Situated Cellular Agents.
Fundam. Informaticae, 2006

Toward a platform for Multi-layered Multi-Agent Situated System (MMASS)-based simulations: focusing on field diffusion.
Appl. Artif. Intell., 2006

Models, Abstractions and Phases in Multi-Agent Based Simulation.
Proceedings of the 7th WOA 2006 Workshop, 2006

A Heterogeneous Multi-Agent System for Adaptive Web Applications.
Proceedings of the 7th WOA 2006 Workshop, 2006

A Framework for Ontological Description of Archaeological Scientific Publications.
Proceedings of the SWAP 2006, 2006

Regulation Function of the Environment in Agent-Based Simulation.
Proceedings of the Environments for Multi-Agent Systems III, Third International Workshop, 2006

Visualization of Discrete Crowd Dynamics in a 3D Environment.
Proceedings of the Cellular Automata, 2006

2005
Dynamic interaction spaces and situated multi-agent systems.
PhD thesis, 2005

A Methodology for Crowd Modelling with Situated Cellular Agents.
Proceedings of the WOA 2005: Dagli Oggetti agli Agenti. 6th AI*IA/TABOO Joint Workshop "From Objects to Agents": Simulation and Formal Analysis of Complex Systems, 2005

Modelling the Immune System with Situated Agents.
Proceedings of the Neural Nets, 16th Italian Workshop on Neural Nets, 2005

Situated Agents Interaction: Coordinated Change of State for Adjacent Agents.
Proceedings of the Parallel Computing Technologies, 2005

The Role of Knowledge Artifacts in Knowledge Maintenance.
Proceedings of the 2nd Indian International Conference on Artificial Intelligence, 2005

Towards a Methodology for Situated Cellular Agent Based Crowd Simulations.
Proceedings of the Engineering Societies in the Agents World VI, 2005

Environments for Situated Multi-agent Systems: Beyond Infrastructure.
Proceedings of the Environments for Multi-Agent Systems II, Second International Workshop, 2005

Web Sites as Agents' Environments: General Framework and Applications.
Proceedings of the Environments for Multi-Agent Systems II, Second International Workshop, 2005

Situated Agents and the Web: Supporting Site Adaptivity.
Proceedings of the Multi-Agent Systems and Applications IV, 2005

Coordinating change of agents' states in situated agents models.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Towards a General Framework for Substitutional Adaptation in Case-Based Reasoning.
Proceedings of the AI*IA 2005: Advances in Artificial Intelligence, 2005

2004
Multi-agent approach to localization problems: The case of Multilayered Multi-Agent Situated System.
Web Intell. Agent Syst., 2004

Situated Cellular Agents: A Model to Simulate Crowding Dynamics.
IEICE Trans. Inf. Syst., 2004

Coordinated Change of State for Situated Agents.
Proceedings of the WOA 2004: Dagli Oggetti agli Agenti. 5th AI*IA/TABOO Joint Workshop "From Objects to Agents": Complex Systems and Rational Agents, 30 November, 2004

Towards a Model for Ubiquitous and Mobile Computing.
Proceedings of the 13th IEEE International Workshops on Enabling Technologies (WETICE 2004), 2004

Case Based Reasoning and Production Process Design: The Case of P-Truck Curing.
Proceedings of the Advances in Case-Based Reasoning, 7th European Conference, 2004

A Spatially Dependent Communication Model for Ubiquitous Systems.
Proceedings of the Environments for Multi-Agent Systems, First International Workshop, 2004

2003
Context dependent management of field diffusion: an experimental framework.
Proceedings of the WOA 2003: Dagli Oggetti agli Agenti. 4th AI*IA/TABOO Joint Workshop "From Objects to Agents": Intelligent Systems and Pervasive Computing, 2003

Situated Cellular Agents and Immune System Modelling.
Proceedings of the WOA 2003: Dagli Oggetti agli Agenti. 4th AI*IA/TABOO Joint Workshop "From Objects to Agents": Intelligent Systems and Pervasive Computing, 2003

A Multi-Agent System for Remote Psychological Profiling with Role Playing Games Based Tests.
Proceedings of the 2003 ACM Symposium on Applied Computing (SAC), 2003

MMASS Approach to Localization Problems.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

2002
RPG-Profiler: a MAS for Role Playing Games Based Tests in Employee Assessment.
Proceedings of the WOA 2002: Dagli Oggetti agli Agenti. 3rd AI*IA/TABOO Joint Workshop "From Objects to Agents": From Information to Knowledge, 2002


  Loading...