Giuliana Nardacchione
According to our database1,
Giuliana Nardacchione
authored at least 4 papers
between 2021 and 2022.
Collaborative distances:
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Bibliography
2022
Digital technologies and learning: from medical science to Action Video Games for enhancing attention and reading in Dyslexia.
Proceedings of Third Workshop of Technology Enhanced Learning Environments for Blended Education, 2022
2021
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021
Neurofeedback video games in the rehabilitative treatment of hyperactivity and attention deficit disorder for attention enhancement and hyperactivity reduction.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021
Teaching environment mediated by robot-assisted autism therapy (RAAT) to improve soft skills.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021