Giulia Cosentino
Orcid: 0000-0001-7569-1019
According to our database1,
Giulia Cosentino
authored at least 23 papers
between 2018 and 2023.
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Bibliography
2023
Multisensory Interaction and Analytics to Enhance Smart Learning Environments: A Systematic Literature Review.
IEEE Trans. Learn. Technol., June, 2023
Designing Multi Sensory Environments for Children's Learning: An Analysis of Teachers' and Researchers' Perspectives.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Interaction Modalities and Children's Learning in Multisensory Environments: Challenges and Trade-offs.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2021
Empowering Young Adults with Intellectual Disability to Design Smart Interactive Experiences.
Proceedings of the 2nd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with with INTERACT 2021, 2021
COBO: A Card-Based Toolkit for Co-Designing Smart Outdoor Experiences with People with Intellectual Disability.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Children's Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Do You Speak Holo? A Mixed Reality Application for Foreign Language Learning in Children with Language Disorders.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the Conceptual Modeling - 39th International Conference, 2020
Smemo: a Multi-modal Interface Promoting Children's Creation of Personal Conversational Agents.
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020
What is the Best Action for Children to "Wake Up" and "Put to Sleep" a Conversational Agent?: A Multi-Criteria Decision Analysis Approach.
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020
Proceedings of the Chatbot Research and Design - 4th International Workshop, 2020
Proceedings of the 1st International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI 2020), 2020
A Card-based Toolkit for Co-Designing Smart Interactive Experiences with Subjects with Neurodevelopmental Disorders.
Proceedings of the 1st International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI 2020), 2020
Proceedings of the 1st International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI 2020), 2020
"Whom would you like to talk with?": exploring conversational agents for children's linguistic assessment.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
WIYE: building a corpus of children's audio and video recordings with a story-based app.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Emotify: emotional game for children with autism spectrum disorder based-on machine learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
GENIEL: an auto-generative intelligent interface to empower learning in a multi-sensory environment.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018