Giulia Barbareschi
Orcid: 0000-0001-9036-3566
According to our database1,
Giulia Barbareschi
authored at least 46 papers
between 2015 and 2024.
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Bibliography
2024
"I Wanted to Create my Ideal Self": Exploring Avatar Perception of LGBTQ+ Users for Therapy in Virtual Reality.
CoRR, 2024
mobiCHAI - 1st International Workshop on Mobile Cognition-Altering Technologies (CAT) using Human-Centered AI.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities.
Proceedings of the 3rd Empathy-Centric Design Workshop: Scrutinizing Empathy Beyond the Individual, 2024
Maintaining Continuing Bonds in Bereavement: A Participatory Design Process of Be.side.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
People with Disabilities Redefining Identity through Robotic and Virtual Avatars: A Case Study in Avatar Robot Cafe.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs).
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
"Speech is Silver, Silence is Golden " Analyzing Micro-communication Strategies between Visually Impaired Runners and their Guides.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Enhancing Communication Equity: Evaluation of an Automated Speech Recognition Application in Ghana.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Scaffolding Digital Literacy Through Digital Skills Training for Disabled People in the Global South.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
Building Collaborative Art Creation Environment for People with Intellectual Disabilities through Adaptive Fabric Art Workshops.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
Brain Body Jockey project: Transcending Bodily Limitations in Live Performance via Human Augmentation.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
SeaHare: An omidirectional electric wheelchair integrating independent, remote and shared control modalities.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
2023
Not Only WEIRD but "Uncanny"? A Systematic Review of Diversity in Human-Robot Interaction Research.
Int. J. Soc. Robotics, November, 2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
Towards Greater Inclusion and Accessibility for Physically Disabled Players in Location-Based Games.
Proc. ACM Hum. Comput. Interact., 2023
ACM Comput. Surv., 2023
'I am both here and there' Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
CoRR, 2023
Synced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the 13th International Conference on the Internet of Things, 2023
Proceedings of the 13th International Conference on the Internet of Things, 2023
BeadMuse AI: Enhancing Inclusive and Independent Crafting Through Adaptive Pixel Art Templates.
Proceedings of the 13th International Conference on the Internet of Things, 2023
Inclusive HRI II: Equity and Diversity in Design, Application, Methods, and Community.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023
"I am both here and there" Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Seeing our Blind Spots: Smart Glasses-based Simulation to Increase Design Students' Awareness of Visual Impairment.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Accessing Intimate Interactions: Investigating the need for More Inclusive Sex Education Resources.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
2021
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-03759-7, 2021
Challenges and Strategies for Accessibility Research in the Global South: A Panel Discussion.
Proceedings of the CLIHC 2021: X Latin American Conference on Human Computer Interaction, 2021
Disability Design and Innovation in Low Resource Settings: Addressing Inequality Through HCI.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
What difference does tech make? Conceptualizations of Disability and Assistive Technology among Kenyan Youth: Conceptualizations of Disability and AT.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
Opportunities for Supporting Self-efficacy Through Orientation & Mobility Training Technologies for Blind and Partially Sighted People.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
2020
Inclusion and Independence: The impact of Mobile Technology on the Lives of Persons with Disabilities in Kenya and Bangladesh.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2020
The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
Bridging the Divide: Exploring the use of digital and physical technology to aid mobility impaired people living in an informal settlement.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
TIP-Toy: a tactile, open-source computational toolkit to support learning across visual abilities.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Towards a Wearable Wheelchair Monitor: Classification of Push Style Based on Inertial Sensors at Multiple Upper Limb Locations.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018
2016
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016
2015
Statically vs dynamically balanced gait: Analysis of a robotic exoskeleton compared with a human.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015