Giovanni Piumatti
According to our database1,
Giovanni Piumatti
authored at least 10 papers
between 2015 and 2020.
Collaborative distances:
Collaborative distances:
Timeline
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Legend:
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Bibliography
2020
Robust Robot Tracking for Next-Generation Collaborative Robotics-Based Gaming Environments.
IEEE Trans. Emerg. Top. Comput., 2020
2018
Multimodal Technol. Interact., 2018
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018
Robotic Gaming and User Interaction: Impact of Autonomous Behaviors and Emotional Features.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
2017
Using Semantics to Automatically Generate Speech Interfaces for Wearable Virtual and Augmented Reality Applications.
IEEE Trans. Hum. Mach. Syst., 2017
Spatial Augmented Reality meets robots: Human-machine interaction in cloud-based projected gaming environments.
Proceedings of the IEEE International Conference on Consumer Electronics, 2017
Tele-operation of Robot Teams: A Comparison of Gamepad-, Mobile Device and Hand Tracking-Based User Interfaces.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017
2015
Proceedings of the 7th International Conference on Intelligent Technologies for Interactive Entertainment, 2015
Proceedings of the 7th International Conference on Intelligent Technologies for Interactive Entertainment, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015