Giorgos Lepouras

Orcid: 0000-0001-6094-3308

According to our database1, Giorgos Lepouras authored at least 108 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Chatbots for Cultural Venues: A Topic-Based Approach.
Algorithms, July, 2023

Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences.
Virtual Worlds, 2023

Species' Citadel's Timeline: A Virtual Reality Experience in a peripheral Archaeological Museum.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

2022
Game Design, Gender and Personalities in Programming Education.
Frontiers Comput. Sci., 2022

Effects of minimum content in cultural informatics.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022

Turtle Heroes: Designing a Serious Game for a VR Interactive Tunnel.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

Handling Critical Infrastructures in Federation of Cyber Ranges: A Classification Model.
Proceedings of the ARES 2022: The 17th International Conference on Availability, Reliability and Security, Vienna,Austria, August 23, 2022

2021
Introduction to the Special Issue on "Culture Games".
ACM Journal on Computing and Cultural Heritage, 2021

Augmented Reality and programming education: A systematic review.
Int. J. Child Comput. Interact., 2021

Cyber-Range Federation and Cyber-Security Games: A Gamification Scoring Model.
Proceedings of the IEEE International Conference on Cyber Security and Resilience, 2021

2020
Nano-Games for Cultural Venues: the HEAL game.
Int. J. Serious Games, 2020

"Take me Home": AR to Connect Exhibits to Excavation Sites.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020

AVI2CH 2020: Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Database Knowledge Enrichment Utilizing Trending Topics from Twitter.
Proceedings of the IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2020

2019
Bringing a peripheral, traditional venue to the digital era with targeted narratives.
Digit. Appl. Archaeol. Cult. Heritage, 2019

TripMentor Project: Scope and Challenges.
Proceedings of the Workshop on Cultural Informatics co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization, 2019

An Observational Study on the Use of Comics in education.
Proceedings of the 14th International Workshop on Semantic and Social Media Adaptation and Personalization, 2019

PaloAnalytics Project Concept, Scope and Outcomes: An Opportunity for Culture.
Proceedings of the Workshop on Cultural Informatics co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization, 2019

ATMF: A Student-Centered Framework for the Effective Implementation of Alternative Teaching Methods for CSEd.
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

'Museum Escape': A Game to Increase Museum Visibility.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

2018
Comparing methods for numerical input in immersive virtual environments.
Virtual Real., 2018

GrCHI: human-computer interaction set in rich heritage.
Interactions, 2018

exhiSTORY: Smart exhibits that tell their own stories.
Future Gener. Comput. Syst., 2018

Computing in the physical world engages students: impact on their attitudes and self-efficacy towards computer science through robotic activities.
Proceedings of the 13th Workshop in Primary and Secondary Computing Education, 2018

The Effect of Social Media Trending Topics Related to Cultural Venues' Content.
Proceedings of the 13th International Workshop on Semantic and Social Media Adaptation and Personalization, 2018

A study of micro-augmentations: personality, gender, emotions and effects on attention and brain waves.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

ExhiSTORY: IoT in the service of Cultural Heritage.
Proceedings of the 2018 Global Information Infrastructure and Networking Symposium, 2018

Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): Overview and Current Challenges.
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018

2017
Stimulation of reflection and discussion in museum visits through the use of social media.
Soc. Netw. Anal. Min., 2017

How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools.
ACM Trans. Comput. Educ., 2017

Personalized augmented reality experiences in museums using Google Cardboards.
Proceedings of the 12th International Workshop on Semantic and Social Media Adaptation and Personalization, 2017

Formalization and Visualization of the Narrative for Museum Guides.
Proceedings of the Semantic Keyword-Based Search on Structured Data Sources, 2017

2016
Students teach students: Alternative teaching in Greek secondary education.
Educ. Inf. Technol., 2016

Educational Robotics in the service of CSE: A study based on the PanHellenic competition.
Proceedings of the 11th Workshop in Primary and Secondary Computing Education, 2016

Using social media to stimulate history reflection in cultural heritage.
Proceedings of the 11th International Workshop on Semantic and Social Media Adaptation and Personalization, 2016

Sound and kinesthesis in virtual environments: pilot experiment to compare physical and digital sound contradictions.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

Serious Games: Valuable Tools for Cultural Heritage.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

Interconnecting Objects, Visitors, Sites and (Hi)Stories Across Cultural and Historical Concepts: The CrossCult Project.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

The Use of Semantics in the CrossCult H2020 Project.
Proceedings of the Semantic Keyword-Based Search on Structured Data Sources, 2016

2015
Museum Personalization Based on Gaming and Cognitive Styles: The BLUE Experiment.
Int. J. Virtual Communities Soc. Netw., 2015

Effectiveness of Visualization for Information Retrieval through Ontologies with Entity Evolution: The Impact of Ontology Modeling.
Int. J. Inf. Retr. Res., 2015

Comparing game input modalities: A study for the evaluation of player experience by measuring emotional state and game usability.
Proceedings of the 9th IEEE International Conference on Research Challenges in Information Science, 2015

"Ghost - Athens": A mobile application about the unknown buildings and street art of Athens.
Proceedings of the Hybrid City 2015: Data to the People, 2015

Comparing Game Input Modalities: A Study for the Evaluation of Player Experience by Measuring Self Reported Emotional States and Learning Outcomes.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
Visualization Method Effectiveness in Ontology-Based Information Retrieval Tasks Involving Entity Evolution.
Proceedings of the 9th International Workshop on Semantic and Social Media Adaptation and Personalization, 2014

Towards a learning analytics platform for supporting the educational process.
Proceedings of the 5th International Conference on Information, 2014

Mindmap-Inspired Semantic Personal Information Management.
Proceedings of the 17th International Conference on Extending Database Technology, 2014

2013
An approach for serious game development for cultural heritage: Case study for an archaeological site and museum.
ACM Journal on Computing and Cultural Heritage, 2013

OntoFM: A Personal Ontology-based File Manager for the Desktop.
CoRR, 2013

Gaming and Cognitive Profiles for Recommendations in Museums.
Proceedings of the 8th International Workshop on Semantic and Social Media Adaptation and Personalization, 2013

Improving museum visitors' Quality of Experience through intelligent recommendations: A visiting style-based approach.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

User Profiling: Towards a Facebook Game that Reveals Cognitive Style.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2012
Wikis in enterprise settings: a survey.
Enterp. Inf. Syst., 2012

2011
Towards a methodological framework for the cognitive-behavioural evaluation of educational e-games.
Int. J. Learn. Technol., 2011

Visualizing Meta-Features in Proteomic Maps.
BMC Bioinform., 2011

2010
From the web of data to a world of action.
J. Web Semant., 2010

Historical research in archives: user methodology and supporting tools.
Int. J. Digit. Libr., 2010

Modeling visitors' profiles: A study to investigate adaptation aspects for museum learning technologies.
ACM Journal on Computing and Cultural Heritage, 2010

Spreading Activation over Ontology-Based Resources: from Personal Context to Web Scale Reasoning.
Int. J. Semantic Comput., 2010

2009
Proteomic Feature Maps: A new visualization approach in proteomics analysis.
J. Biomed. Informatics, 2009

A heuristics-based approach to reverse engineering of electronic services.
Inf. Softw. Technol., 2009

Numerical input techniques for immersive virtual environments.
Proceedings of the IEEE International Conference on Virtual Environments, 2009

Meeting Visitors' Expectations - The Perceived Degree of Museumness.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009

2008
Selected results of a comparative study of four ontology visualization methods for information retrieval tasks.
Proceedings of the IEEE International Conference on Research Challenges in Information Science, 2008

An Interview-Based User Study on the use of Visualizations for Folder Browsing.
Proceedings of the 12th International Conference on Information Visualisation, 2008

A game-engine based virtual museum authoring and presentation system.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

VIP: Visualization of integrated proteomics data.
Proceedings of the 8th IEEE International Conference on Bioinformatics and Bioengineering, 2008

Time2Hide: spatial searches and clutter alleviation for the desktop.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Evaluating the Significance of the Desktop Area in Everyday Computer Use.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

A Fast Pace Method for Involving Children in Edutainment-Technology Design.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

2007
Virtual reality in the e-Society.
Virtual Real., 2007

Applying clustering algorithms to web-based adaptive virtual environments.
J. Comput. Methods Sci. Eng., 2007

A knowledge-based approach for developing multi-channel e-government services.
Electron. Commer. Res. Appl., 2007

Ontology visualization methods - a survey.
ACM Comput. Surv., 2007

Domain expert user development: the smartgov approach.
Commun. ACM, 2007

Historical Archive Ontologies Requirements, Modeling and Visualization.
Proceedings of the First International Conference on Research Challenges in Information Science, 2007

Creating an Ontology for the User Profile: Method and Applications.
Proceedings of the First International Conference on Research Challenges in Information Science, 2007

Task-Centred Information Management.
Proceedings of the Digital Libraries: Research and Development, 2007

2006
Component reuse in electronic services development.
J. Comput. Methods Sci. Eng., 2006

A Comparative Study of Four Ontology Visualization Techniques in Protege: Experiment Setup and Preliminary Results.
Proceedings of the 10th International Conference on Information Visualisation, 2006

A Context-Based Adaptive Visualization Environment.
Proceedings of the 10th International Conference on Information Visualisation, 2006

Reverse engineering electronic services from e-forms to knowledge.
Proceedings of the ICSOFT 2006, 2006

Creating an Historical Archive Ontology: Guidelines and Evaluation.
Proceedings of the First IEEE International Conference on Digital Information Management (ICDIM), 2006

Intelligent context-sensitive interactions on desktop and the web.
Proceedings of the 2006 AVI Workshop on Context in advanced interfaces, 2006

Visualizing a temporally-enhanced ontology.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Exploiting form semantics and validation checks to improve e-form layout.
Int. J. Web Eng. Technol., 2005

An XML model for electronic services.
Electron. Gov. an Int. J., 2005

2004
Virtual museums for all: employing game technology for edutainment.
Virtual Real., 2004

Real exhibitions in a virtual museum.
Virtual Real., 2004

Integrating e-government public transactional services into public authority workflows.
Electron. Gov. an Int. J., 2004

Content Enrichment Through Dynamic Annotation.
Proceedings of the ICEIS 2004, 2004

2003
A framework for managing the lifecycle of transactional e-government services.
Telematics Informatics, 2003

Subtitled interaction: complementary support as an alternative to localization.
Int. J. Hum. Comput. Stud., 2003

Tools for Second Language Support.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Facilitating VR Museums Web Presence.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Improving e-Form Layout Through Analysis of Form Semantics and Validation Checks.
Proceedings of the 15th Conference on Advanced Information Systems Engineering (CAiSE '03), 2003

2002
Transactional e-Government Services: An Integrated Approach.
Proceedings of the Electronic Government, First International Conference, 2002

SmartGov: A Knowledge-Based Platform for Transactional Electronic Services.
Proceedings of the Electronic Government, First International Conference, 2002

Serving Enhanced Hypermedia Information.
Proceedings of the Advances in Information Retrieval, 2002

Controlled Caching of Dynamic WWW Pages.
Proceedings of the Database and Expert Systems Applications, 13th International Conference, 2002

2001
Designing a virtual museum within a museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001

English Assistant: A Support Strategy for On-Line Second Language Learning.
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001

Localisation and linguistic anomalies.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

2000
Αλληλεπίδραση χρήστη - υπολογιστή: η μεθοδολογία της συμπληρωματικής υποστήριξης στην υπηρεσία διαφορετικών πολιτισμικών κοινοτήτων
PhD thesis, 2000

1999
It's not Greek to me: terminology and the second language problem.
ACM SIGCHI Bull., 1999

1996
Second-Language Help for Windows Applications.
Proceedings of the People and Computers XI, Proceedings of HCI '96, 1996


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