Gianluca Guglielmo
Orcid: 0000-0002-3581-1319
According to our database1,
Gianluca Guglielmo
authored at least 9 papers
between 2021 and 2024.
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Bibliography
2024
Tracking Early Differences in Tetris Performance Using Eye Aspect Ratio Extracted Blinks.
IEEE Trans. Games, September, 2024
Introducing "The Sustainable Port": A Serious Game to Study Decision-Making in Port-Related Environments.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
2022
Training Machine Learning Models to Detect Group Differences in Neurophysiological Data using Recurrence Quantification Analysis based Features.
Proceedings of the 14th International Conference on Agents and Artificial Intelligence, 2022
Out of the Maze: Investigating Fluid Intelligence and Numeracy as Predictive Factors of Planning Skills Using Video Games.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Face in the Game: Using Facial Action Units to Track Expertise in Competitive Video Game Play.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
2021
The Temperature of Morality: A Behavioral Study Concerning the Effect of Moral Decisions on Facial Thermal Variations in Video Games.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021