Giacomo Garaccione

Orcid: 0000-0001-7254-9578

According to our database1, Giacomo Garaccione authored at least 10 papers between 2022 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Gamified GUI testing with Selenium in the IntelliJ IDE: A Prototype Plugin.
Proceedings of the 1st ACM/IEEE Workshop on Integrated Development Environments, 2024

Gamification of a BPMN Modeling Course: an Analysis of Effectiveness and Student Perception.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024

Evaluating Large Language Models in Exercises of UML Class Diagram Modeling.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024

Gamifying Business Process Modeling Education: A Longitudinal Study.
Proceedings of the 28th International Conference on Evaluation and Assessment in Software Engineering, 2024

2023
BIPMIN: A Gamified Framework for Process Modeling Education.
Inf., January, 2023

UMLegend: A Gamified Learning Tool for Conceptual Modeling with UML Class Diagrams.
Proceedings of the 2nd International Workshop on Gamification in Software Development, 2023

Gamification of Business Process Modeling Notation education: an experience report.
Proceedings of the 27th International Conference on Evaluation and Assessment in Software Engineering, 2023

A Framework for the Gamification of GUI Testing.
Proceedings of the Software Engineering for Games in Serious Contexts, 2023

2022
Guidelines for GUI testing maintenance: a linter for test smell detection.
Proceedings of the 13th International Workshop on Automating Test Case Design, 2022

GERRY: a gamified browser tool for GUI testing.
Proceedings of the 1st International Workshop on Gamification of Software Development, 2022


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