Gerhard Hagerer
Orcid: 0000-0002-2292-0399
According to our database1,
Gerhard Hagerer
authored at least 22 papers
between 2014 and 2024.
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Bibliography
2024
Inf., April, 2024
2023
Opinion Mining for Qualitative Content Studies (Opinion Mining für Qualitative Inhaltsanalysen)
PhD thesis, 2023
2021
Proceedings of the International Conference on Recent Advances in Natural Language Processing (RANLP 2021), 2021
SocialVisTUM: An Interactive Visualization Toolkit for Correlated Neural Topic Models on Social Media Opinion Mining.
Proceedings of the International Conference on Recent Advances in Natural Language Processing (RANLP 2021), 2021
An Analysis of Programming Course Evaluations Before and After the Introduction of an Autograder.
Proceedings of the 19th International Conference on Information Technology Based Higher Education and Training, 2021
End-to-End Annotator Bias Approximation on Crowdsourced Single-Label Sentiment Analysis.
Proceedings of the 4th International Conference on Natural Language and Speech Processing, 2021
Proceedings of the 13th International Joint Conference on Knowledge Discovery, 2021
Proceedings of the Seventh IEEE International Conference on Multimedia Big Data, 2021
2020
An Evaluation of Progressive Neural Networksfor Transfer Learning in Natural Language Processing.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020
Proceedings of The 12th Language Resources and Evaluation Conference, 2020
2018
Proceedings of the 2018 International Conference on Digital Health, 2018
2017
Proceedings of the AES International Conference Semantic Audio 2017, 2017
An Image-based Deep Spectrum Feature Representation for the Recognition of Emotional Speech.
Proceedings of the 2017 ACM on Multimedia Conference, 2017
"Did you laugh enough today?" - Deep Neural Networks for Mobile and Wearable Laughter Trackers.
Proceedings of the 18th Annual Conference of the International Speech Communication Association, 2017
Automatic multi-lingual arousal detection from voice applied to real product testing applications.
Proceedings of the 2017 IEEE International Conference on Acoustics, 2017
VoicePlay - An affective sports game operated by speech emotion recognition based on the component process model.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2017
2016
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014
FugueGenerator - Collaborative Melody Composition Based on a Generative Approach for Conveying Emotion in Music.
Proceedings of the Music Technology meets Philosophy, 2014