Gerd Hesina

According to our database1, Gerd Hesina authored at least 15 papers between 1998 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2017
Vis-A-Ware: Integrating Spatial and Non-Spatial Visualization for Visibility-Aware Urban Planning.
IEEE Trans. Vis. Comput. Graph., 2017

2016
Visual analytics and rendering for tunnel crack analysis - A methodological approach for integrating geometric and attribute data.
Vis. Comput., 2016

2015
A Taxonomy of Integration Techniques for Spatial and Non-Spatial Visualizations.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

Web-based Visualization Platform for Geospatial Data.
Proceedings of the IVAPP 2015, 2015

2012
Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

2009
Interactive person path analysis in reconstructed public buildings.
Proceedings of the Spring Conference on Computer Graphics, 2009

2006
Guided visibility sampling.
ACM Trans. Graph., 2006

2003
Distributed Applications for Collaborative Three-Dimensional Workspaces.
Presence Teleoperators Virtual Environ., 2003

2002
The <i>Studierstube</i> Augmented Reality Project.
Presence Teleoperators Virtual Environ., 2002

Distributed Applications for Collaborative Augmented Reality.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2000
Bridging multiple user interface dimensions with augmented reality.
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000

1999
Occlusion in collaborative augmented environments.
Comput. Graph., 1999

Distributed Open Inventor: a practical approach to distributed 3D graphics.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

Collaborative Animation over the Network.
Proceedings of the Computer Animation 1999, 1999

1998
A Network Architecture for Remote Rendering.
Proceedings of the 2nd International Workshop on Distributed Interactive Simulation and Real-Time Applications (DIS-RT '98), 1998


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