Georges Gagneré
Orcid: 0000-0002-3930-1236
According to our database1,
Georges Gagneré
authored at least 18 papers
between 2011 and 2024.
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Bibliography
2024
Interconnected virtual space and Theater. Practice as research on theater stage in the era of the network.
CoRR, 2024
2023
CoRR, 2023
Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality, 2023
Proceedings of the 11th International Conference on Digital and Interactive Arts, 2023
2022
The Wizard Without Shadow: Staging and Evolution of a Performance Involving Motion Capture.
Int. J. Art Cult. Des. Technol., December, 2022
2021
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
Keeping the living bond between actors and remote audiences in distributed virtual theater.
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
2020
Proceedings of the MOCO '20: 7th International Conference on Movement and Computing, 2020
Proceedings of the MOCO '20: 7th International Conference on Movement and Computing, 2020
2019
Proceedings of the 14th International Joint Conference on Computer Vision, 2019
2018
Avatar Staging: an evolution of a real time framework for theater based on an on-set previz technology.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018
Proceedings of the 5th International Conference on Movement and Computing, 2018
Proceedings of the 5th International Conference on Movement and Computing, 2018
2014
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014
2011
Shedding light on shadow: real-time interactive artworks based on cast shadows or silhouettes.
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011