George Palamas
Orcid: 0000-0001-6520-4221
According to our database1,
George Palamas
authored at least 22 papers
between 2018 and 2024.
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Bibliography
2024
EAI Endorsed Trans. e Learn., 2024
2023
Towards Harmonious Coexistence: A Bioacoustic-Driven Animal-Computer Interaction System for Preventing Ship Collisions with North Atlantic Right Whales.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023
2022
EAI Endorsed Trans. Creative Technol., 2022
Collective Adaptation in Multi-Agent Systems: How Predator Confusion Shapes Swarm-Like Behaviors.
CoRR, 2022
2021
Can't see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games.
EAI Endorsed Trans. Creative Technol., 2021
Proceedings of the New Realities, Mobile Systems and Applications, 2021
2020
GrainSynth: A Generative Synthesis Tool Based on Spatial Interpretations of Sound Samples.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2020
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2020
Neuroevolution vs Reinforcement Learning for Training Non Player Characters in Games: The Case of a Self Driving Car.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the 15th International Joint Conference on Computer Vision, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
An Explorative Design Process for Game Map Generation Based on Satellite Images and Playability Factors.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 6th International Conference on Movement and Computing, 2019
Proceedings of the Advances in Computational Intelligence, 2019
Proceedings of the HCI International 2019 - Late Breaking Papers, 2019
Experiencing the Light Through our Skin - An EEG Study of Colored Light on Blindfolded Subjects.
Proceedings of the 19th IEEE International Conference on Bioinformatics and Bioengineering, 2019
2018
A Tangible Constructivist AR Learning Method for Children with Mild to Moderate Intellectual Disability.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Using Motion Expressiveness and Human Pose Estimation for Collaborative Surveillance Art.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Proceedings of the 3DTV Conference: The True Vision, 2018