George Kalmpourtzis
Orcid: 0000-0003-0761-6441
According to our database1,
George Kalmpourtzis
authored at least 12 papers
between 2014 and 2021.
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Bibliography
2021
Cooking STEAM: A Case Study on Establishing a STEAM Learning Community using a Performative Framework and Cooking.
Proceedings of the New Realities, Mobile Systems and Applications, 2021
Eliciting Educators' Needs on the Design and Application of Augmented Reality Educational Board Games on Cultural Heritage: The case of CHARMap.
Proceedings of the IEEE Global Engineering Education Conference, 2021
2020
Inf., 2020
Constructive alignment of learning mechanics and game mechanics in Serious Game design in Higher Education.
Int. J. Serious Games, 2020
Examining the Impact of an Interactive Storytelling Platform on Educational Contexts Through Contemporary Crowdsourcing Methods of Audiovisual Content Publishing.
Proceedings of the 15th International Workshop on Semantic and Social Media Adaptation and Personalization, 2020
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
2019
Developing kindergarten students' game design skills by teaching game design through organized game design interventions.
Multim. Tools Appl., 2019
Br. J. Educ. Technol., 2019
An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood Learners.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019
2017
The Role of Adults in Giving and Receiving Feedback for Game Design Sessions with Students of the Early Childhood.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017
2016
Proceedings of the 11th International Workshop on Semantic and Social Media Adaptation and Personalization, 2016
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014