George E. Raptis

Orcid: 0000-0001-9805-8400

According to our database1, George E. Raptis authored at least 56 papers between 2013 and 2024.

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Bibliography

2024
Towards Identifying Visitor Types in Virtual Museums Using Spatial and Interaction Data.
Proceedings of the Adjunct Proceedings of the 32nd ACM Conference on User Modeling, 2024

Towards Exploring Personalized Hyperlink Recommendations Through Machine Learning.
Proceedings of the Adjunct Proceedings of the 32nd ACM Conference on User Modeling, 2024

15th International Workshop on Personalized Access to Cultural Heritage (PATCH 2024).
Proceedings of the Adjunct Proceedings of the 32nd ACM Conference on User Modeling, 2024

Towards Integration of EPANET and ASM2S To Enhance Security in Water Distribution Systems.
Proceedings of the 29th IEEE International Conference on Emerging Technologies and Factory Automation, 2024

2023
14th International Workshop on Personalized Access to Cultural Heritage (PATCH 2023).
Proceedings of the Adjunct Proceedings of the 31st ACM Conference on User Modeling, 2023

Exploring the Impact of Cognitive Styles on the Visualization of Privacy Policies.
Proceedings of the 27th Pan-Hellenic Conference on Progress in Computing and Informatics, 2023

Towards Enhancing the Media Industry Through AI-Driven Image Recommendations.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Turn & Slide: Designing a Puzzle Game to Elicit the Visualizer-Verbalizer Cognitive Style.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

RePaLM: A Data-Driven AI Assistant for Making Stronger Pattern Choices.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Towards Evaluating Image Recommendations in Digital News and Media Ecosystem.
Proceedings of the International Conference on Computer and Applications, 2023

Transforming Ideas into Code: A Novel Approach to Design-to-Development Workflow.
Proceedings of the International Conference on Computer and Applications, 2023

Towards Run-Time Security Monitoring of Distributed Industrial Control Systems.
Proceedings of the 28th IEEE International Conference on Emerging Technologies and Factory Automation, 2023

2022
13th International Workshop on Personalized Access to Cultural Heritage (PATCH 2022) - Towards Hybrid CH Experience.
Proceedings of the UMAP '22: 30th ACM Conference on User Modeling, Adaptation and Personalization, Barcelona, Spain, July 4, 2022

AVI-CH 2022: Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay.
ACM Trans. Comput. Hum. Interact., 2021

Introducing Privacy Preservation in Personalized Cultural Heritage Applications.
Proceedings of the Adjunct Publication of the 29th ACM Conference on User Modeling, 2021

International Workshop on Personalized Access to Cultural Heritage.
Proceedings of the Adjunct Publication of the 29th ACM Conference on User Modeling, 2021

WhatShapeWhatColor: Designing a Puzzle Game to Elicit the Field Dependence-Independence Cognitive Style.
Proceedings of the PCI 2021: 25th Pan-Hellenic Conference on Informatics, Volos, Greece, November 26, 2021

FoRePlan: Supporting Digital Forensics Readiness Planning for Internet of Vehicles.
Proceedings of the PCI 2021: 25th Pan-Hellenic Conference on Informatics, Volos, Greece, November 26, 2021

Analyzing Scanpaths From A Field Dependence-Independence Perspective When Playing A Visual Search Game.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

Eye-GUAna: Higher Gaze-Based Entropy and Increased Password Space in Graphical User Authentication Through Gamification.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

Towards Automated Matching of Cyber Threat Intelligence Reports based on Cluster Analysis in an Internet-of-Vehicles Environment.
Proceedings of the IEEE International Conference on Cyber Security and Resilience, 2021

Better, Funner, Stronger: A Gameful Approach to Nudge People into Making Less Predictable Graphical Password Choices.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Understanding and improving SIGCHI's volunteer experience.
Interactions, 2020

Workshop on Personalized Access to Cultural Heritage: PATCH'20.
Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 2020

Workshop on Personalized Access to Cultural Heritage: PATCH'20 Chairs' Welcome.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

AVI2CH 2020: Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
A cognition-centered personalization framework for cultural-heritage content.
User Model. User Adapt. Interact., 2019

Do Game Designers' Decisions Related to Visual Activities Affect Knowledge Acquisition in Cultural Heritage Games? An Evaluation From a Human Cognitive Processing Perspective.
ACM Journal on Computing and Cultural Heritage, 2019

A cobordism model for Waldhausen K -theory.
J. Lond. Math. Soc., 2019

Supporting Designers in Creating Cognition-centered Personalized Cultural Heritage Activities.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

On the Use of Persistent Spatial Points for Deploying Path Navigation in Augmented Reality: An Evaluation Study.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

UltraSonic Watch: Seamless Two-Factor Authentication through Ultrasound.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Using Video-based Technology in Powerlifting Sport to Support Referees' Decision Making.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective.
Int. J. Hum. Comput. Stud., 2018

Eye Gaze-driven Prediction of Cognitive Differences during Graphical Password Composition.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

CHISTA: Cultural Heritage Information Storage and reTrieval Application.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

Towards gaze-based quantification of the security of graphical authentication schemes.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Toward Understanding the Effects of Cognitive Styles on Collaboration in Multiplayer Games.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Towards a Cognition-Centered Personalization Framework for Cultural-Heritage Content.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Influences of Human Cognition and Visual Behavior on Password Strength during Picture Password Composition.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Visualization of Cultural-Heritage Content based on Individual Cognitive Differences.
Proceedings of the AVI-CH 2018 Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with 2018 International Conference on Advanced Visual Interfaces (AVI 2018), 2018

Does image grid visualization affect password strength and creation time in graphical authentication?
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

AVI-CH 2018: Advanced Visual Interfaces for Cultural Heritage.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Using Eye Gaze Data and Visual Activities to Infer Human Cognitive Styles: Method and Feasibility Studies.
Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization, 2017

Cultural Heritage Gaming: Effects of Human Cognitive Styles on Players' Performance and Visual Behavior.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Using Eye Tracking to Identify Cognitive Differences: A Brief Literature Review.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

A Personalised Monitoring and Recommendation Framework for Kinetic Dysfunctions: The Trendelenburg Gait.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

A qualitative analysis of the effect of wholistic-analytic cognitive style dimension on the cultural heritage game playing.
Proceedings of the 7th International Conference on Information, 2016

ERMIS: Extracting Knowledge from Unstructured Big Data for Supporting Business Decision Making.
Proceedings of the Artificial Intelligence Applications and Innovations, 2016

Differences of Field Dependent/Independent Gamers on Cultural Heritage Playing: Preliminary Findings of an Eye-Tracking Study.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

Do Field Dependence-Independence Differences of Game Players Affect Performance and Behaviour in Cultural Heritage Games?
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016

2013
VirDO: A Virtual Workspace for Research Documents.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2013


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