George Drettakis
Orcid: 0000-0002-9254-4819
According to our database1,
George Drettakis
authored at least 147 papers
between 1990 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on zbmath.org
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on orcid.org
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on dl.acm.org
On csauthors.net:
Bibliography
2024
ACM Trans. Graph., July, 2024
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets.
ACM Trans. Graph., July, 2024
A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis.
Comput. Graph. Forum, July, 2024
Proc. ACM Comput. Graph. Interact. Tech., May, 2024
Comput. Graph. Forum, May, 2024
2023
ACM Trans. Graph., August, 2023
ModalNeRF: Neural Modal Analysis and Synthesis for Free-Viewpoint Navigation in Dynamically Vibrating Scenes.
Comput. Graph. Forum, July, 2023
Proc. ACM Comput. Graph. Interact. Tech., 2023
Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environments.
CoRR, 2023
Improving NeRF Quality by Progressive Camera Placement for Free-Viewpoint Navigation.
Proceedings of the VMV 2023, 2023
2022
ACM Trans. Graph., 2022
ACM Trans. Graph., 2022
Comput. Graph., 2022
2021
ACM Trans. Graph., 2021
ACM Trans. Graph., 2021
Proc. ACM Comput. Graph. Interact. Tech., 2021
Comput. Graph. Forum, 2021
2020
ACM Trans. Graph., 2020
Proc. ACM Comput. Graph. Interact. Tech., 2020
Comput. Graph. Forum, 2020
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020
2019
ACM Trans. Graph., 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
2018
ACM Trans. Graph., 2018
ACM Trans. Graph., 2018
Comput. Graph. Forum, 2018
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2018
The EMOTIVE Project - Emotive Virtual Cultural Experiences through Personalized Storytelling.
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018
2017
2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the Fourth International Conference on 3D Vision, 2016
Proceedings of the Fourth International Conference on 3D Vision, 2016
Proceedings of the Fourth International Conference on 3D Vision, 2016
2015
ACM Trans. Graph., 2015
Comput. Graph. Forum, 2015
Proceedings of the 7th Conference on High-Performance Graphics, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
Proceedings of the 2015 International Conference on 3D Vision, 2015
2014
Evaluation of direct manipulation using finger tracking for complex tasks in an immersive cube.
Virtual Real., 2014
ACM Trans. Appl. Percept., 2014
Comput. Graph. Forum, 2014
Comput. Graph. Forum, 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
ACM Trans. Graph., 2013
ACM Trans. Graph., 2013
Cyberpsychology Behav. Soc. Netw., 2013
2012
Auditory-Visual Integration of Emotional Signals in a Virtual Environment for Cynophobia.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces.
IEEE Trans. Vis. Comput. Graph., 2012
2011
ACM Trans. Graph., 2011
Comput. Graph. Forum, 2011
A multimode immersive conceptual design system for architectural modeling and lighting.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
2010
ACM Trans. Appl. Percept., 2010
EURASIP J. Adv. Signal Process., 2010
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
2009
Comput. Graph. Forum, 2009
Efficient and practical audio-visual rendering for games using crossmodal perception.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009
2008
Proceedings of the 10th International Conference on Multimodal Interfaces, 2008
2007
ACM Trans. Graph., 2007
Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning.
Presence Teleoperators Virtual Environ., 2007
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007
2006
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006
Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
2004
ACM Trans. Graph., 2004
ACM Trans. Graph., 2004
IEEE Computer Graphics and Applications, 2004
A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts.
Proceedings of the 5th International Symposium on Virtual Reality, 2004
Proceedings of the 1st Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2004
Image-based Techniques for the Creation and Display of Photorealistic Interactive Virtual Environments.
Proceedings of the 10th Eurographics Symposium on Virtual Environments, 2004
2003
Proceedings of the 4th International Symposium on Virtual Reality, 2003
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
Interactive Point-based Modeling of Complex Objects from Images.
Proceedings of the Graphics Interface 2003 Conference, 2003
2002
Proceedings of the 13th IEEE Visualization Conference, 2002
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002
Proceedings of the Graphics Interface 2002 Conference, 2002
2001
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 2001
Proceedings of the Graphics Interface 2001 Conference, 2001
2000
Comput. Graph. Forum, 2000
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000
1999
ACM Trans. Graph., 1999
Comput. Graph. Forum, 1999
Proceedings of the Rendering Techniques '99, 1999
Proceedings of the Rendering Techniques '99, 1999
Controlling Memory Consumption of Hierarchical Radiosity With Clustering.
Proceedings of the Graphics Interface 1999 Conference, 1999
Du Rendu de Haute Qualité à l'interactivité. (From High-Quality Rendering to Interactivity).
, 1999
1998
Comput. Graph. Forum, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
1997
Comput. Graph. Forum, 1997
Comput. Graph. Forum, 1997
The visibility skeleton: a powerful and efficient multi-purpose global visibility tool.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997
Proceedings of the Rendering Techniques '97, 1997
Proceedings of the Rendering Techniques '97, 1997
Proceedings of the Thirteenth Annual Symposium on Computational Geometry, 1997
The 3d visibility complex: a unified data-structure for global visibility of scenes of polygons and smooth objects.
Proceedings of the 9th Canadian Conference on Computational Geometry, 1997
1996
Proceedings of the Rendering Techniques '96, 1996
Proceedings of the Rendering Techniques '96, 1996
1995
Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex Scenes.
Comput. Graph. Forum, 1995
Feature-based control of visibility error: a multi-resolution clustering algorithm for global illumination.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
Proceedings of the Rendering Techniques '95, 1995
1994
PhD thesis, 1994
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994
1993
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling.
Comput. Graph. Forum, 1993
1990
Proceedings of the 11th European Computer Graphics Conference and Exhibition, 1990