Geoffrey Hookham

According to our database1, Geoffrey Hookham authored at least 7 papers between 2013 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
A Systematic Review of the Definition and Measurement of Engagement in Serious Games.
Proceedings of the Australasian Computer Science Week Multiconference, 2019

2016
A Concurrent Think Aloud Study of Engagement and Usability in a Serious Game.
Proceedings of the Serious Games - Second Joint International Conference, 2016

Comparing usability and engagement between a serious game and a traditional online program.
Proceedings of the Australasian Computer Science Week Multiconference, 2016

Using startle probe to compare affect and engagement between a serious game and an online intervention program.
Proceedings of the Australasian Computer Science Week Multiconference, 2016

2015
Gamification for Education: Designing a Pharmacy Education Game.
Proceedings of the Artificial Life and Computational Intelligence, 2015

2014
Perspective Shifting: Humour and Comedy in Games.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014

2013
Training for Life: Designing a Game to Engage Younger People in a Psychological Counselling Program.
Aust. J. Intell. Inf. Process. Syst., 2013


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