Genildo Gomes

Orcid: 0000-0002-2901-3994

According to our database1, Genildo Gomes authored at least 15 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Using GenderMag to enhance UX on educational platforms.
Proceedings of the 27th Iberoamerican Conference on Software Engineering, 2024

2023
IoThinking: A Design Thinking technique to support the design of IoT systems.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

UXNator: A Tool for Recommending UX Evaluation Methods.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

Engagement, Participation, and Liveness: Understanding Audience Interaction in Technology-Based Events.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

A Problem Analysis in Game-Based Student Response System from UX Elements Perspective.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

2022
Developers in focus! Developer Experience Analysis in a Collaborative Modeling Tool.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

To the Next Level! an Exploratory Study on the Influence of User Experience on the Acceptance of a Gamified Learning Platform.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

Analysing Usability and UX in Peer Review Tools.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
Bumbometer digital crowd game: collaboration through competition in entertainment events.
J. Interact. Syst., December, 2021

Diversidade de Gênero and Elicitação de Requisitos: Uso do GenderMag como Estratégia de Identificação de Requisitos de Usabilidade.
Proceedings of the Anais do WER21, 2021

LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

It's a Match! A Knowledge based Recommendation System for Matching Technology with Events.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

2020
Challenges and Learning from Remote Teaching of Usability and UX: An Experience Report.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Enhanced interaction: audience engagement in entertainment events through the Bumbometer app.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

InteraHeu: heuristics for technological interaction on events.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020


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