Geiser Chalco Challco

Orcid: 0000-0003-4163-4803

According to our database1, Geiser Chalco Challco authored at least 27 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2024
Exploring the Impact of Gender Stereotypes on Motivation, Flow State, and Learning Performance in a Gamified Tutoring System.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024

Knowledge Tracing Unplugged: From Data Collection to Model Deployment.
Proceedings of the Artificial Intelligence in Education - 25th International Conference, 2024

Breaking the Cycle: AI Boosting Communication Skills of Low-Income Students in Brazil.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024

Unhappiness and Demotivation Among Students in Gamified Tutoring Systems: Toward Understanding the Gender Gap.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024

2023
Revisão Sistemática da Literatura sobre Gamificação, Satisfação e Diversão na Educação.
Revista Brasileira de Informática na Educ., 2023

Even Boosting Stereotypes Increase the Gender Gap in Gamified Tutoring Systems: An Analysis of Self-efficacy, Flow and Learning.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

ITS Unplugged: Leapfrogging the Digital Divide for Teaching Numeracy Skills in Underserved Populations.
Proceedings of the Workshop "Towards the Future of AI-augmented Human Tutoring in Math Learning" co-located with The 24th International Conference on Artificial Intelligence in Education (AIED 2023), 2023

AIED Unplugged: Leapfrogging the Digital Divide to Reach the Underserved.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

Gamiflow: Towards a Flow Theory-Based Gamification Framework for Learning Scenarios.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

The Good and Bad of Stereotype Threats: Understanding Its Effects on Negative Thinking and Learning Performance in Gamified Tutoring.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

2022
Investigating how gamified syllabic literacy impacts learning, flow and inappropriate behaviors: A single-subject study design.
Int. J. Child Comput. Interact., 2022

2020
Helping Teachers Assist Their Students in Gamified Adaptive Educational Systems: Towards a Gamification Analytics Tool.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

Can Ontologies Support the Gamification of Scripted Collaborative Learning Sessions?
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

2019
The Effects of Ontology-Based Gamification in Scripted Collaborative Learning.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

2018
Gamification of collaborative learning scenarios: an ontological engineering approach to deal with the motivation problem caused by computer-supported collaborative learning scripts.
PhD thesis, 2018

A Plot from the Stars: Educational Game Development for Teaching Basic Mathematical Functions.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

2017
Using Ontology and Gamification to Improve Students' Participation and Motivation in CSCL.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017

2016
An Ontology Framework to Apply Gamification in CSCL Scenarios as Persuasive Technology.
Revista Brasileira de Informática na Educ., 2016

Step Towards a Model to Bridge the Gap between Personality Traits and Collaborative Learning Roles.
IxD&A, 2016

Computer-based systems for automating instructional design of collaborative learning scenarios: a systematic literature review.
Int. J. Knowl. Learn., 2016

Toward A Unified Modeling of Learner's Growth Process and Flow Theory.
J. Educ. Technol. Soc., 2016

2015
Gamification of Collaborative Learning Scenarios: Structuring Persuasive Strategies Using Game Elements and Ontologies.
Proceedings of the Social Computing in Digital Education - First International Workshop, 2015

Steps Towards the Gamification of Collaborative Learning Scenarios Supported by Ontologies.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Automated instructional design for CSCL: A hierarchical task network planning approach.
Expert Syst. Appl., 2014

Towards a learning design authoring tool that generates personalized units of learning for CSCL.
Proceedings of the Symposium on Applied Computing, 2014

Towards an Ontology for Gamifying Collaborative Learning Scenarios.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

An Ontology Engineering Approach to Gamify Collaborative Learning Scenarios.
Proceedings of the Collaboration and Technology - 20th International Conference, 2014


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