Ge Wang

Orcid: 0000-0002-5170-5460

Affiliations:
  • Stanford University, Center for Computer Research in Music and Acoustics (CCRMA), CA, USA
  • Princeton University, Computer Science Department, NJ, USA (PhD 2008)


According to our database1, Ge Wang authored at least 54 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
(Keynote) Artful Design: Technology in Search of the Sublime!
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2015
ChucK: A Strongly Timed Computer Music Language.
Comput. Music. J., 2015

2014
Ocarina: Designing the iPhone's Magic Flute.
Comput. Music. J., 2014

Auraglyph: Handwritten Computer Music Composition and Design.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Ping-Pong: Musically Discovering Locations.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Principles of Visual Design for Computer Music.
Proceedings of the Music Technology meets Philosophy, 2014

miniAudicle for iPad: Touchscreen-based Music Software Programming.
Proceedings of the Music Technology meets Philosophy, 2014

ISSE: an interactive source separation editor.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
LOLOL: Laugh Out Loud On Laptop.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

SoundCraft: Transducing StarCraft 2.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Source Separation of Polyphonic Music with Interactive User-Feedback on a Piano Roll Display.
Proceedings of the 14th International Society for Music Information Retrieval Conference, 2013

Laughter modulation: from speech to speech-laugh.
Proceedings of the 14th Annual Conference of the International Speech Communication Association, 2013

2012
Borderlands -An Audiovisual Interface for Granular Synthesis.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

Chugens, Chubgraphs, Chugins: 3 Tiers for Extending Chuck.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012

2011
Breaking barriers with sound.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Designing for the iPad: Magic Fiddle.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Two Turntables and a Mobile Phone.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Musical Influence Network Analysis and Rank of Sample-Based Music.
Proceedings of the 12th International Society for Music Information Retrieval Conference, 2011

World Stage: A Crowd-sourcing Paradigm for Interactive Social / Mobile Music.
Proceedings of the 2011 International Computer Music Conference, 2011

Audience-Participation Techniques Based on Social Mobile Computing.
Proceedings of the 2011 International Computer Music Conference, 2011

2010
Evolving The Mobile Phone Orchestra.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Sound Bounce: Physical Metaphors in Designing Mobile Music Performance.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

LUSH: An Organic Eco + Music System.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

MoMu: A Mobile Music Toolkit.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

2009
PLOrk Beat Science 2.0.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009

Designing Smule's Ocarina: The iPhone's Magic Flute.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009

TAPESTREA: a new way to design sound.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

Smule = Sonic Media: An Intersection of the Mobile, Musical, and Social.
Proceedings of the 2009 International Computer Music Conference, 2009

Stanford Laptop Orchestra (SLOrk).
Proceedings of the 2009 International Computer Music Conference, 2009

2008
Erratum: The Laptop Orchestra as Classroom.
Comput. Music. J., 2008

The Laptop Orchestra as Classroom.
Comput. Music. J., 2008

Composing for Laptop Orchestra.
Comput. Music. J., 2008

Music Information Retrieval in ChucK; Real-Time Prototyping for MIR Systems & Performance.
Proceedings of the ISMIR 2008, 2008

Support for MIR Prototyping and Real-Time Applications in the ChucK Programming Language.
Proceedings of the ISMIR 2008, 2008

Reinventing Audio and Music Computation for Many-Core Processors.
Proceedings of the 2008 International Computer Music Conference, 2008

Do Mobile phones Dream of Electric Orchestras?
Proceedings of the 2008 International Computer Music Conference, 2008

A comment on Many-Core Computing and Real-Time audio Software Systems (2008).
Proceedings of the 2008 International Computer Music Conference, 2008

Foundations for on-the-Fly Learning in the Chuck Programming Language.
Proceedings of the 2008 International Computer Music Conference, 2008

2007
Don't Forget the Laptop: Using Native Input Capabilities for Expressive Musical Control.
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007

Combining Analysis and synthesis in the Chuck Programming Language.
Proceedings of the 2007 International Computer Music Conference, 2007

2006
TAPESTREA: sound scene modeling by example.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

On-the-fly Counterpoint.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Building Collaborative Graphical interFaces in the Audicle.
Proceedings of the New Interfaces for Musical Expression, 2006

PLOrk: The Princeton Laptop Orchestra, Year 1.
Proceedings of the 2006 International Computer Music Conference, 2006

miniAudicle and ChucK Shell: New Interfaces for ChucK Development and Performance.
Proceedings of the 2006 International Computer Music Conference, 2006

Musical Tapestry: Re-composing Natural Sounds.
Proceedings of the 2006 International Computer Music Conference, 2006

2005
Yeah, ChucK It! => Dynamic, Controllable Interface Mapping.
Proceedings of the New Interfaces for Musical Expression, 2005

Co-Audicle: a Collaborative audio Programming Space.
Proceedings of the 2005 International Computer Music Conference, 2005

Designing and Implementing the Chuck Programming Language.
Proceedings of the 2005 International Computer Music Conference, 2005

Sndtools: Real-Time audio DSP and 3D Visualization.
Proceedings of the 2005 International Computer Music Conference, 2005

2004
"On-the-fly Programming: Using Code as an Expressive Musical Instrument".
Proceedings of the New Interfaces for Musical Expression, 2004

ChucK: a programming language for on-the-fly, real-time audio synthesis and multimedia.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

The Audicle: A Context-Sensitive, On-the-fly Audio Programming Environ/mentality.
Proceedings of the 2004 International Computer Music Conference, 2004

2003
ChucK: A Concurrent, On-the-fly, Audio Programming Language.
Proceedings of the 2003 International Computer Music Conference, 2003


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