Gayathri Narasimham
According to our database1,
Gayathri Narasimham
authored at least 25 papers
between 2006 and 2020.
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Bibliography
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Encoding Height: Egocentric Spatial Memory of Adults and Teens in a Virtual Stairwell.
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020
2019
Interpersonal Affordances and Social Dynamics in Collaborative Immersive Virtual Environments: Passing Together Through Apertures.
IEEE Trans. Vis. Comput. Graph., 2019
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019
2018
Locomotive Recalibration and Prism Adaptation of Children and Teens in Immersive Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2018
Proceedings of the Fifth Annual ACM Conference on Learning at Scale, 2018
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2017
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017
Pass the Idea Please: The Relationship between Network Position, Direct Engagement, and Course Performance in MOOCs.
Proceedings of the Fourth ACM Conference on Learning @ Scale, 2017
Acquisition of survey knowledge using walking in place and resetting methods in immersive virtual environments.
Proceedings of the ACM Symposium on Applied Perception, 2017
2016
Exploring the Effects of Lightweight Social Incentives on Learner Performance in MOOCs.
Proceedings of the Third ACM Conference on Learning @ Scale, 2016
2015
Proceedings of the Second ACM Conference on Learning @ Scale, 2015
2013
Proceedings of the ACM Symposium on Applied Perception 2013, 2013
2011
Evaluation of walking in place on a Wii balance board to explore a virtual environment.
ACM Trans. Appl. Percept., 2011
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011
Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011
2010
A system for exploring large virtual environments that combines scaled translational gain and interventions.
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010
2009
Distance perception in virtual environments: a closer look at the horizon and the error.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009
2008
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008
2007
Functional similarities in spatial representations between real and virtual environments.
ACM Trans. Appl. Percept., 2007
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization, 2006