Gary Bente
According to our database1,
Gary Bente
authored at least 56 papers
between 2001 and 2024.
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Bibliography
2024
Artificial social influence via human-embodied AI agent interaction in immersive virtual reality (VR): Effects of similarity-matching during health conversations.
CoRR, 2024
2023
Media Neuroscience on a Shoestring: Examining Electrocortical Responses to Visual Stimuli Via Mobile EEG.
J. Media Psychol. Theor. Methods Appl., March, 2023
Measuring the effects of co-location on emotion perception in shared virtual environments: An ecological perspective.
Frontiers Virtual Real., March, 2023
Emotionally Toned Online Discussions Evoke Subjectively Experienced Emotional Responses.
J. Media Psychol. Theor. Methods Appl., January, 2023
2022
J. Comput. Mediat. Commun., November, 2022
2021
IEEE Trans. Biomed. Circuits Syst., 2021
Interactions with Artificial Entities Reloaded: 20 Years of Research from a Social Psychological Perspective.
i-com, 2021
2019
NeuroImage, 2019
Introducing ACASS: An Annotated Character Animation Stimulus Set for Controlled (e)Motion Perception Studies.
Frontiers Robotics AI, 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Perceived Authenticity, Empathy, and Pro-social Intentions evoked through Avatar-mediated Self-disclosures.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
2018
Virtual Character Facial Expressions Influence Human Brain and Facial EMG Activity in a Decision-Making Game.
IEEE Trans. Affect. Comput., 2018
The effect of behavioral synchrony with black or white virtual agents on outgroup trust.
Comput. Hum. Behav., 2018
Risk assessment in e-commerce: How sellers' photos, reputation scores, and the stake of a transaction influence buyers' purchase behavior and information processing.
Comput. Hum. Behav., 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2017
The benefits of distance and mediation: How people react to conflicts in video chat vs. FtF.
Comput. Hum. Behav., 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
2016
The impacts of banner format and animation speed on banner effectiveness: Evidence from eye movements.
Comput. Hum. Behav., 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
2015
Hybrid Avatar-Agent Technology - A Conceptual Step Towards Mediated "Social" Virtual Reality and its Respective Challenges.
i-com, 2015
2014
Why we interact: On the functional role of the striatum in the subjective experience of social interaction.
NeuroImage, 2014
The winner takes it all: The effect of in-game success and need satisfaction on mood repair and enjoyment.
Comput. Hum. Behav., 2014
Do You Trust My Avatar? Effects of Photo-Realistic Seller Avatars and Reputation Scores on Trust in Online Transactions.
Proceedings of the HCI in Business - First International Conference, 2014
Emotional Contagion with Artificial Others. Effects of Culture, Physical Appearance, and Nonverbal Behavior on the Perception of Positive/Negative Affect in Avatars.
Proceedings of the Social Computing and Social Media, 2014
Neural Correlates of "Social Gaze" Processing in High Functioning Autism Under Systematic Variation of Gaze Duration.
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014
2013
Are you human? The engagement in real-time social interactions recruits the reward system.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
Influence of Ethnic Group-Membership and Gaze Direction on Emotion perception. An fMRI study.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
Propaganda 2.0 - psychological effects of right-wing and Islamic extremist internet videos.
Polizei + Forschung, Luchterhand, ISBN: 9783472085263, 2013
2012
Imaging first impressions: Distinct neural processing of verbal and nonverbal social information.
NeuroImage, 2012
To buy or not to buy: Influence of seller photos and reputation on buyer trust and purchase behavior.
Int. J. Hum. Comput. Stud., 2012
Defending the Doomed: Implicit Strategies Concerning Protection of First-Person Shooter Games.
Cyberpsychology Behav. Soc. Netw., 2012
Are Digital Games Perceived as Fun or Danger? Supporting and Suppressing Different Game-Related Concepts.
Cyberpsychology Behav. Soc. Netw., 2012
2011
2010
"Artificial humans": Psychology and neuroscience perspectives on embodiment and nonverbal communication.
Neural Networks, 2010
NeuroImage, 2010
Minds Made for Sharing: Initiating Joint Attention Recruits Reward-related Neurocircuitry.
J. Cogn. Neurosci., 2010
2009
Duration matters: Dissociating neural correlates of detection and evaluation of social gaze.
NeuroImage, 2009
2007
Virtual Gaze. A Pilot Study on the Effects of Computer Simulated Gaze in Avatar-Based Conversations.
Proceedings of the Virtual Reality, 2007
2006
Z. für Medienpsychologie, 2006
2003
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003
Virtuelle Verkäufer. Die Wirkung von anthropomorphen Interface Agenten in WWW und e-commerce.
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003
Proceedings of the Intelligent Agents, 4th International Workshop, 2003
Embodied Conversational Agents Research Questions and Applications.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
Schnittstelle für alle? Möglichkeiten zur Anpassung anthropomorpher Interface Agenten an verschiedene Nutzergruppen.
Proceedings of the Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, 2002
2001
Z. für Medienpsychologie, 2001
More than Usability: (Socio-)psychological Aspects in the Evaluation of Antromorphic Interface Agents.
i-com, 2001
Psychologische Aspekte bei der Implementierung und Evaluation nonverbal agierender Interface- Agenten.
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001