Gaoqi He

Orcid: 0000-0001-8365-0970

According to our database1, Gaoqi He authored at least 61 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Transformative Topological Representation for Link Modeling, Prediction and Cross-Domain Network Analysis.
IEEE Trans. Pattern Anal. Mach. Intell., September, 2024

Improving rare relation inferring for scene graph generation using bipartite graph network.
Comput. Vis. Image Underst., February, 2024

KDPM: Knowledge-driven dynamic perception model for evacuation scene simulation.
Comput. Animat. Virtual Worlds, 2024

SegCFT: Context-aware Fourier Transform for efficient semantic segmentation.
Neurocomputing, 2024

Motion-Zero: Zero-Shot Moving Object Control Framework for Diffusion-Based Video Generation.
CoRR, 2024

FESNet: Spotting Facial Expressions Using Local Spatial Discrepancy and Multi-Scale Temporal Aggregation.
Comput. Informatics, 2024

Enhanced Techniques to Implement Jumping-Over-Down and Jumping-At-Air Using Pressure-Sensing Shoes in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

FIND: Fine-tuning Initial Noise Distribution with Policy Optimization for Diffusion Models.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

Knowledge Graph Information Bottleneck for Drug-Drug Interaction Prediction.
Proceedings of the International Joint Conference on Neural Networks, 2024

A General and Efficient Training for Transformer via Token Expansion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

CLIP-Driven Open-Vocabulary 3D Scene Graph Generation via Cross-Modality Contrastive Learning.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

SPD-DDPM: Denoising Diffusion Probabilistic Models in the Symmetric Positive Definite Space.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

Kumaraswamy Wavelet for Heterophilic Scene Graph Generation.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

Multi-Prototype Space Learning for Commonsense-Based Scene Graph Generation.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Video-based spatio-temporal scene graph generation with efficient self-supervision tasks.
Multim. Tools Appl., October, 2023

Global Representation Guided Adaptive Fusion Network for Stable Video Crowd Counting.
IEEE Trans. Multim., 2023

ORCANet: Differentiable multi-parameter learning for crowd simulation.
Comput. Animat. Virtual Worlds, 2023

Dynamic leader role modeling for self-organizing crowd evacuation simulation.
Comput. Animat. Virtual Worlds, 2023

Prior Knowledge-driven Dynamic Scene Graph Generation with Causal Inference.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

Scene Graph Generation using Depth-based Multimodal Network.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

KDEM: A Knowledge-Driven Exploration Model for Indoor Crowd Evacuation Simulation.
Proceedings of the Advances in Computer Graphics, 2023

Learning Local Features of Motion Chain for Human Motion Prediction.
Proceedings of the Advances in Computer Graphics, 2023

Explicit Invariant Feature Induced Cross-Domain Crowd Counting.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Exploring Contextual Relationships in 3D Cloud Points by Semantic Knowledge Mining.
Comput. Graph. Forum, October, 2022

VRPharmer: bringing virtual reality into pharmacophore-based virtual screening with interactive exploration and realistic visualization.
Bioinform., October, 2022

F2-Bubbles: Faithful Bubble Set Construction and Flexible Editing.
IEEE Trans. Vis. Comput. Graph., 2022

BAW: learning from class imbalance and noisy labels with batch adaptation weighted loss.
Multim. Tools Appl., 2022

Authoring multi-style terrain with global-to-local control.
Graph. Model., 2022

DCS-RISR: Dynamic Channel Splitting for Efficient Real-world Image Super-Resolution.
CoRR, 2022

Multi-modal chemical information reconstruction from images and texts for exploring the near-drug space.
Briefings Bioinform., 2022

Skill-Oriented Hierarchical Structure for Deep Knowledge Tracing.
Proceedings of the 34th IEEE International Conference on Tools with Artificial Intelligence, 2022

DH-GCN: Saliency-Aware Complex Scene Graph Generation Using Dual-Hierarchy Graph Convolutional Network.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2022

2021
ePharmer: An integrated and graphical software for pharmacophore-based virtual screening.
J. Comput. Chem., 2021

Cover Image.
J. Comput. Chem., 2021

Leveraging Intra-Domain Knowledge to Strengthen Cross-Domain Crowd Counting.
Proceedings of the 2021 IEEE International Conference on Multimedia and Expo, 2021

Social-Scene-Aware Generative Adversarial Networks for Pedestrian Trajectory Prediction.
Proceedings of the Advances in Computer Graphics, 2021

2020
Video flickering removal using temporal reconstruction optimization.
Multim. Tools Appl., 2020

An advanced hybrid smoothed particle hydrodynamics-fluid implicit particle method on adaptive grid for condensation simulation.
Comput. Animat. Virtual Worlds, 2020

Novel Sketch-Based 3D Model Retrieval via Cross-domain Feature Clustering and Matching.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2020, 2020

2019
eSHAFTS: Integrated and graphical drug design software based on 3D molecular similarity.
J. Comput. Chem., 2019

Physical-barrier detection based collective motion analysis.
Frontiers Comput. Sci., 2019

ADMM-Based Decentralized Electric Vehicle Charging with Trip Duration Limits.
Proceedings of the IEEE Real-Time Systems Symposium, 2019

Dynamic Region Division for Adaptive Learning Pedestrian Counting.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2019

2018
GreenBDT: Renewable-aware scheduling of bulk data transfers for geo-distributed sustainable datacenters.
Sustain. Comput. Informatics Syst., 2018

A VR-based, hybrid modeling approach to fire evacuation simulation.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

Video Deflickering Using Multi - Frame Optimization.
Proceedings of the Fourth IEEE International Conference on Multimedia Big Data, 2018

2017
A double-region learning algorithm for counting the number of pedestrians in subway surveillance videos.
Eng. Appl. Artif. Intell., 2017

2016
Shadow obstacle model for realistic corner-turning behavior in crowd simulation.
Frontiers Inf. Technol. Electron. Eng., 2016

JTangCMS: An efficient monitoring system for cloud platforms.
Inf. Sci., 2016

ARDock: A Web-AR Based Real-Time Tangible Edugame for Molecular Docking.
Proceedings of the E-Learning and Games - 10th International Conference, 2016

2013
A review of behavior mechanisms and crowd evacuation animation in emergency exercises.
J. Zhejiang Univ. Sci. C, 2013

2012
Virtual Network Marathon with immersion, scientificalness, competitiveness, adaptability and learning.
Comput. Graph., 2012

Matching optimization based on KLT algorithm in natural feature tracking of augmented reality.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

2011
Virtual emergency rehearse system for dangerous gas diffusion in chemical industry park.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

2010
An Improved Artificial Potential Field Algorithm for Virtual Human Path Planning.
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010

2007
Accelerated Rendering of Vector Graphics on Mobile Devices.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

2006
A New Method of Feature Based Image Mosaic.
Int. J. Image Graph., 2006

Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006

Virtual Human Animation in Networked Physical Running Fitness System.
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006

Multi-stroke Freehand Text Entry Method Using OpenVG and Its Application on Mobile Devices.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006


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