Gail Carmichael

According to our database1, Gail Carmichael authored at least 10 papers between 2008 and 2020.

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Bibliography

2020
To Grade or Not To Grade.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Learning to Code in the Unity 3D Development Platform.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

A Framework for Designing Contextualized Computing Curriculum.
Proceedings of the Research on Equity and Sustained Participation in Engineering, 2020

2019
More than a Bootcamp, Less than a Degree: A One-Year Program to Retrain Industry Employees as Developers.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

2018
Curriculum-Aligned Work-Integrated Learning: A New Kind of Industry-Academic Degree Partnership.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

2015
Girls Learning Computer Science Principles with After School Games.
Proceedings of the Third Conference on GenderIT, 2015

2014
Chronologically nonlinear techniques in traditional media and games.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

A framework for coherent emergent stories.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2010
Global Context Descriptors for SURF and MSER Feature Descriptors.
Proceedings of the Canadian Conference on Computer and Robot Vision, 2010

2008
Girls, computer science, and games.
ACM SIGCSE Bull., 2008


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