Gaëlle Guigon

Orcid: 0000-0003-1790-6418

According to our database1, Gaëlle Guigon authored at least 7 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Tangible or Digital? A Comparison Between Two Tools for Designing Asymmetric Role-Playing Games for Learning.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

2023
Facilitate the Design of Role Learning Games: The RLG Kit.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2021
Towards an Integration of the Multi-role Dimension in the Design of Learning Games: a Review of the Literature.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021

2019
A Creation Tool for Serious Puzzle Games.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

Feedback on a Self-education Module for AutoCAD: Development of a Self-education Module for Civil Engineering.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2018
A Model to Design Learning Escape Games: SEGAM.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
Teachers at the Heart of the Learning Games Design: The DISC Model.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017


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