Gabriele Ferri
Orcid: 0000-0002-3900-3351Affiliations:
- Amsterdam University of Applied Sciences, The Netherlands
According to our database1,
Gabriele Ferri
authored at least 29 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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on dl.acm.org
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Bibliography
2024
Big Data Soc., 2024
2023
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023
2020
Interactions, 2020
In and out domains: Playful principles to in-form urban solutions; a dialogue between architects and game scholars.
Proceedings of the 23rd Academic Mindtrek Conference, 2020
The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2018
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018
You; the Observer, Partaker or Victim. Delineating Three Perspectives to Empathic Engagement in Persuasive Games using Immersive Technologies.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
2017
Interact. Comput., 2017
Shaping Attitudes Across Realities. Exploring Strategies for the Design of Persuasive Virtual, Augmented and Mixed Reality Games.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Arguing on the Holodeck.: Designing Immersive Interactive Entertainment with Persuasive Intent.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Playful Cognitive Behavioral Therapy Apps: Design Concepts and Tactics for Engaging Young Patients.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the Interactive Storytelling, 2015
2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Trans. Edutainment, 2013
Rhetorics, Simulations and Games: The Ludic and Satirical Discourse of Molleindustria.
Int. J. Gaming Comput. Mediat. Simulations, 2013
Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations.
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives.
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
2012
Where's the Story? Forms of Interactive Narrative in Current Digital Games and Other Digital Forms.
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
2011
Towards a Unified Theory for Interactive Digital Storytelling - Classifying Artifacts: A Workshop at ICIDS 2011.
Proceedings of the Interactive Storytelling, 2011
2010
Towards a Shared Vocabulary for Interactive Digital Storytelling - A Workshop at ICIDS 2010.
Proceedings of the Interactive Storytelling, 2010
2009
Do We Need a New Narratology for Interactive Digital Storytelling? A Workshop on Theory at ICIDS 2009.
Proceedings of the Interactive Storytelling, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Which Narrations for Persuasive Technologies? Habits and Procedures in Ayiti: The Cost of Life.
Proceedings of the Intelligent Narrative Technologies II, 2009
2007
Narrating machines and interactive matrices: a semiotic common ground for game studies.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007