Gabriel C. Ullmann

Orcid: 0000-0002-3274-0789

Affiliations:
  • Concordia University, Montreal, QC, Canada
  • Regional University of the Northwest of the State of Rio Grande do Sul (UNIJUI), Santa Rosa, RS, Brazil


According to our database1, Gabriel C. Ullmann authored at least 12 papers between 2020 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2025
Report on ReAnimate'24: 2024 Summer School on Retro Gaming History, Critic, and Development.
ACM SIGSOFT Softw. Eng. Notes, January, 2025

SyDRA: An approach to understand game engine architecture.
Entertain. Comput., 2025

2023
Visualising Game Engine Subsystem Coupling.
CoRR, 2023

Visualising Game Engine Subsystem Coupling Patterns.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

An Exploratory Approach for Game Engine Architecture Recovery.
Proceedings of the 7th IEEE/ACM International Workshop on Games and Software Engineering, 2023

Assessing Video Game Balance using Autonomous Agents.
Proceedings of the 7th IEEE/ACM International Workshop on Games and Software Engineering, 2023

2022
Game Engine Comparative Anatomy.
Proceedings of the Entertainment Computing - ICEC 2022, 2022

Video Game Project Management Anti-patterns.
Proceedings of the 6th IEEE/ACM International Workshop on Games and Software Engineering, 2022

What Makes a Game High-rated? Towards Factors of Video Game Success.
Proceedings of the 6th IEEE/ACM International Workshop on Games and Software Engineering, 2022

2021
Game industry problems: An extensive analysis of the gray literature.
Inf. Softw. Technol., 2021

Aspects of High-Rated Games.
CoRR, 2021

2020
Dataset of Video Game Development Problems.
Proceedings of the MSR '20: 17th International Conference on Mining Software Repositories, 2020


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