Gabriel Alves Vasiljevic Mendes
Orcid: 0000-0001-5322-601X
According to our database1,
Gabriel Alves Vasiljevic Mendes
authored at least 15 papers
between 2012 and 2024.
Collaborative distances:
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Bibliography
2024
The CoDIS Taxonomy for Brain-Computer Interface Games Controlled by Electroencephalography.
Int. J. Hum. Comput. Interact., August, 2024
Comparing users' performance and game experience between a competitive and collaborative brain-computer interface.
Behav. Inf. Technol., January, 2024
An Analysis of the Authorship and Co-authorship Networks of the Brazilian Human-Computer Interaction Conference.
J. Interact. Syst., 2024
2023
J. Interact. Syst., October, 2023
The PGIRec Software to Support the Evaluation of User-System Interaction with a Synchronous and Multi-perspective Recording System.
J. Interact. Syst., September, 2023
Model, Taxonomy and Methodology for Research Employing EEG-based Brain-Computer Interface Games.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023
2020
Brain-Computer Interface Games Based on Consumer-Grade EEG Devices: A Systematic Literature Review.
Int. J. Hum. Comput. Interact., 2020
A General Model for Electroencephalography-Controlled Brain-Computer Interface Games.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020
2019
The Effect of Auditory Stimuli on User's Meditation and Workload in a Brain-Computer Interface Game.
Interact. Comput., 2019
The influence of graphical elements on user's attention and control on a neurofeedback-based game.
Entertain. Comput., 2019
An intra and inter-conferences correlation analysis of the field of HCI: revealing new trends from the international and brazilian communities.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
2018
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018
Proceedings of the Computational Science and Its Applications - ICCSA 2018, 2018
2016
A Case Study of MasterMind Chess: Comparing Mouse/Keyboard Interaction with Kinect-Based Gestural Interface.
Adv. Hum. Comput. Interact., 2016
2012
Prototipação de interfaces tangíveis de produtos interativos: estado da arte e desafios da plataforma arduino.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012