Fumio Kishino
According to our database1,
Fumio Kishino
authored at least 130 papers
between 1989 and 2015.
Collaborative distances:
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Bibliography
2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Ambient party room: A room-shaped system enhancing communication for parties or gatherings.
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
A method to recognize 3D shapes of moving targets based on integration of inclined 2D range scans.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Proceedings of the IEEE Virtual Reality Conference, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Anchored navigation: coupling panning operation with zooming and tilting based on the anchor point on a map.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
Comparison of multimodal interactions in perspective-corrected multi-display environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
Pers. Ubiquitous Comput., 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
MADO interface: a window like a tangible user interface to look into the virtual world.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009
Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues.
Proceedings of the World Haptics 2009, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
Highly efficient transmission system for digital broadcasting redistribution services over IP multicast networks.
IEEE Trans. Consumer Electron., 2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Entertainment Computing, 2008
Proceedings of the Third International Joint Conference on Natural Language Processing, 2008
Proceedings of the Graphics Interface 2008 Conference, 2008
Proceedings of the Interactive Systems. Design, 2008
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008
Extracting camera-control requirements and camera movement generation in a 3D virtual environment.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Inf. Media Technol., 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
2006
Multim. Syst., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2006
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2006
2005
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005
A Display Table for Strategic Collaboration Preserving Private and Public Information.
Proceedings of the Entertainment Computing, 2005
Proceedings of the Entertainment Computing, 2005
Distributed autonomous interface using ActiveCube for interactive multimedia contents.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005
2004
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface.
Comput. Entertain., 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the 4th International Symposium, 2004
Proceedings of the 12th ACM International Conference on Multimedia, 2004
Hands-on learning of computer programming in introductory stage using a model railway layout.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Development of Computer Learning Environment for Beginners Using Model Railway Layout.
Proceedings of the 2004 Conference on Creating, 2004
TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks.
Proceedings of the 2004 Conference on Creating, 2004
Implementation and Evaluation of a System to Support Human Relationship Formation in Networked Virtual Space.
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2004
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2004
Steering Law in an Environment of Spatially Coupled Style with Matters of Pointer Size and Trajectory Width.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004
2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003
Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
Computer learning system for pre-school-age children based on a haptized model railway.
Proceedings of the 2003 Conference on Creating, 2003
2002
IEEE Trans. Multim., 2002
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
2001
Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis.
Comput. Graph. Forum, 2001
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001
Implementation of ActiveCube for Multi-modal Interaction.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000
Proceedings of the 15th International Conference on Pattern Recognition, 2000
1999
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Proceedings of the 1999 International Conference on Image Processing, 1999
1998
A Sophisticated Manipulation Aid in a Virtual Environment using Dynamic Constraints among Object Faces.
Presence Teleoperators Virtual Environ., 1998
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects.
Presence Teleoperators Virtual Environ., 1998
Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998
Interactive manipulation through augmented virtuality using processed video contents.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998
1997
Syst. Comput. Jpn., 1997
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1997
1996
Virtual object manipulation using dynamically selected constraints with real-time collision detection.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1996
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. IROS 1996, 1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
Emotion Enhanced Multimedia Meetings Using the Concept of Virtual Space Teleconferencing.
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1996
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
1995
Characteristics measurement for three-dimensional surfaces based on multiple filtering.
Syst. Comput. Jpn., 1995
J. Vis. Commun. Image Represent., 1995
A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion.
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995
A Virtual Space Teleconferencing System that Supports Intuitive Interaction for Creative and Cooperative Work.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
3-D path planning in a dynamic environment using an octree and an artificial potential field.
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems, 1995
A System Supporting the Human Divergent Thinking Process by Provision of Relevant and Heterogeneous Pieces of Information Based on an Outsider Model.
Proceedings of the Eighth International Conference on Industrial and Engineering Applications of Artificial Intelligence and Expert Systems, 1995
Virtual-Space Teleconferencing - Real-Time Detection and Reproduction of 3D Face and Body Images.
Proceedings of the Recent Developments in Computer Vision, 1995
1994
Syst. Comput. Jpn., 1994
Adaptive mesh generation for surface reconstruction - parallel hierarchical triangulation without cracks.
Syst. Comput. Jpn., 1994
Interactive 3-D computer graphics driven through verbal instructions: Previous and current activities at ART.
Comput. Graph., 1994
What You Say is What You See - Interactive Generation, Manipulation and Modification of 3-D Shapes Based on Verbal Descriptions.
Artif. Intell. Rev., 1994
Proceedings of IAPR Workshop on Machine Vision Applications, 1994
Proceedings of the 12th IAPR International Conference on Pattern Recognition, 1994
Efficient collision detection among objects in arbitrary motion using multiple shape representations.
Proceedings of the 12th IAPR International Conference on Pattern Recognition, 1994
Dense, time-varying range data acquisition from stereo pairs of thermal and intensity images.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1994
1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
Time-varying homotopy and the animation of facial expressions for 3D virtual space teleconferencing.
Proceedings of the Visual Communications and Image Processing '93, 1993
A Supporting System for Human Creativity: Computer Aided Divergent Thinking Process by Provision of Associative Pieces of Information.
Proceedings of the Human Computer Interaction, Vienna Conference, 1993
Evaluation of a Gaze Using Real-Time CG Eye-Animation Combined with Eye Movement Detector.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
Virtual Space Teleconferencing System - Real Time Detection and Reproduction of 3-D Human Images.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
Real-Time Multi-Hand Detection for Human-Computer Interaction.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
Adaptive mesh generation for surface reconstruction: parallel hierarchical triangulation without discontinuities.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1993
A new method for acquiring time-sequential range images by integrating stereo pairs of thermal and intensity images.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1993
1992
Syst. Comput. Jpn., 1992
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1992
Proceedings of the CSCW '92, Proceedings of the Conference on Computer Supported Cooperative Work, Toronto, Canada, October 31, 1992
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992
1991
Signal Process. Image Commun., 1991
ACM SIGCHI Bull., 1991
Syst. Comput. Jpn., 1991
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1991
1990
Proceedings of the Visual Communications and Image Processing '90: Fifth in a Series, 1990
Proceedings of the 1990 International Conference on Acoustics, 1990
1989
IEEE J. Sel. Areas Commun., 1989