Frederik De Grove
According to our database1,
Frederik De Grove
authored at least 13 papers
between 2010 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2022
Gender, Gaming Motives, and Genre: Comparing Singaporean, German, and American Players.
IEEE Trans. Games, 2022
2019
Proceedings of the Privacy and Identity Management. Data for Better Living: AI and Privacy, 2019
2015
J. Comput. Mediat. Commun., 2015
Comput. Hum. Behav., 2015
2014
Mobile Learning in Secondary Education: Teachers' and Students' Perceptions And Acceptance Of Tablet Computers.
Int. J. Mob. Blended Learn., 2014
Student acceptance of tablet devices in secondary education: A three-wave longitudinal cross-lagged case study.
Comput. Hum. Behav., 2014
Cyberpsychology Behav. Soc. Netw., 2014
2013
Learning to Play, Playing to Learn: Comparing the Experiences of Adult Foreign Language Learners with Off-the-Shelf and Specialized Games for Learning German.
Int. J. Game Based Learn., 2013
Int. J. Arts Technol., 2013
2012
Digital games in the classroom? A contextual approach to teachers' adoption intention of digital games in formal education.
Comput. Hum. Behav., 2012
2011
You Are What You Play? A Quantitative Study into Game Design Preferences across Gender and Their Interaction with Gaming Habits.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
2010
Uncharted waters?: exploring experts' opinions on the opportunities and limitations of serious games for foreign language learning.
Proceedings of the Fun and Games, 2010