Fraser Anderson
Orcid: 0000-0003-3486-8943
According to our database1,
Fraser Anderson
authored at least 44 papers
between 2008 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
WorldSmith: Iterative and Expressive Prompting for World Building with a Generative AI.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the 21st IEEE International Conference on Machine Learning and Applications, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
"I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
MoodCubes: Immersive Spaces for Collecting, Discovering and Envisioning Inspiration Materials.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Uplift: A Tangible and Immersive Tabletop System for Casual Collaborative Visual Analytics.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Documented: Embedding Information onto and Retrieving Information from 3D Printed Objects.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality Telepresence.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
2017
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
AMI: An Adaptable Music Interface to Support the Varying Needs of People with Dementia.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the Graphics Interface 2014, 2014
2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Tabletops in motion: the kinetics and kinematics of interactive surface physical therapy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2010
Proceedings of the IEEE Virtual Reality Conference, 2010
2009
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009
2008
Proceedings of the Seventh International Conference on Machine Learning and Applications, 2008