Frank Vetere
Orcid: 0000-0003-3727-9204Affiliations:
- University of Melbourne, School of Computing and Information Systems, Australia
According to our database1,
Frank Vetere
authored at least 175 papers
between 1997 and 2024.
Collaborative distances:
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Bibliography
2024
Synchronised View: A Comparison of Mixed Reality Annotations for Skilled Movement Training.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Volumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Directive Explanations for Actionable Explainability in Machine Learning Applications.
ACM Trans. Interact. Intell. Syst., December, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
A Participatory Design Approach to Creating Echolocation-Enabled Virtual Environments.
ACM Trans. Access. Comput., 2022
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
2021
Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space.
ACM Trans. Access. Comput., 2021
Directive Explanations for Actionable Explainability in Machine Learning Applications.
CoRR, 2021
Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Avatar-Mediated Communication in Social VR: An In-depth Exploration of Older Adult Interaction in an Emerging Communication Platform.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proc. ACM Hum. Comput. Interact., 2020
Evaluating the use of interactive virtual reality technology with older adults living in residential aged care.
Inf. Process. Manag., 2020
Physiotherapy Over a Distance: The Use of Wearable Technology for Video Consultations in Hospital Settings.
ACM Trans. Comput. Heal., 2020
Artif. Intell., 2020
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020
Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proc. ACM Hum. Comput. Interact., 2019
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Int. J. Soc. Robotics, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
AI-mediated gaze-based intention recognition for smart eyewear: opportunities & challenges.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Can Mobile Augmented Reality Stimulate a Honeypot Effect?: Observations from Santa's Lil Helper.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
"What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
Biometric Mirror: Exploring Ethical Opinions towards Facial Analysis and Automated Decision-Making.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the IEEE International Conference on Teaching, 2018
Challenges of emerging technologies for human-centred design: bridging the gap between inquiry and invention.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Using robot pets instead of companion animals for older people: a case of 'reinventing the wheel'?
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Media Architecture in Knowledge and Innovation Districts: Designing a Canvas for Research, Culture and Collaboration.
Proceedings of the 4th Media Architecture Biennale Conference, 2018
Looks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic Gameplay.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Body as a Canvas: An Exploration on the Role of the Body as Display of Digital Information.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
ACM Trans. Comput. Hum. Interact., 2017
Cognitive Heat: Exploring the Usage of Thermal Imaging to Unobtrusively Estimate Cognitive Load.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Int. J. Hum. Comput. Stud., 2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
Kinecting with Orangutans: Zoo Visitors' Empathetic Responses to Animals? Use of Interactive Technology.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Celebratory Technology to Orchestrate the Sharing of Devices and Stories during Family Mealtimes.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
'Table Manners': Children's Use of Mobile Technologies in Family-friendly Restaurants.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
SoPhy: A Wearable Technology for Lower Limb Assessment in Video Consultations of Physiotherapy.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
ACM Trans. Comput. Hum. Interact., 2016
Multimodal Segmentation on a Large Interactive Tabletop: Extending Interaction on Horizontal Surfaces with Gaze.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Onebody: Remote Posture Guidance System using First Person View in Virtual Environment.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
TableTalk: integrating personal devices and content for commensal experiences at the family dinner table.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Not For Me: Older Adults Choosing Not to Participate in a Social Isolation Intervention.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Sessions with Grandma: Fostering Indigenous Knowledge through Video Mediated Communication.
Proceedings of the First African Conference on Human Computer Interaction, 2016
Uncovering the Honeypot Effect: How Audiences Engage with Public Interactive Systems.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
ArmSleeve: A Patient Monitoring System to Support Occupational Therapists in Stroke Rehabilitation.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Doctor, Can You See My Squats?: Understanding Bodily Communication in Video Consultations for Physiotherapy.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Transnationalism, Indigenous Knowledge and Technology: Insights from the Kenyan Diaspora.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
ACM Trans. Comput. Hum. Interact., 2014
Exploring ambient technology for connecting hospitalised children with school and home.
Int. J. Hum. Comput. Stud., 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Kitchen kinesics: situating gestural interaction within the social contexts of family cooking.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Captioned photographs in psychosocial aged care: relationship building and boundary work.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Invisible connections: investigating older people's emotions and social relations around objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Audience experience in social videogaming: effects of turn expectation and game physicality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Proceedings of the Perspectives on Culture and Agent-based Simulations, 2014
2013
J. Community Informatics, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013
Revisiting the relationship between reunion and technology-mediated separation in periodically transitioning families.
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Univers. Access Inf. Soc., 2012
ACM Trans. Comput. Hum. Interact., 2012
New Media Soc., 2012
J. Syst. Softw., 2012
Actively engaging older adults in the development and evaluation of tablet technology.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Int. J. People Oriented Program., 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Substantiating quality goals with field data for socially-oriented requirements engineering.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the Advanced Agent Technology, 2011
2010
An Exploration of Exertion in Mixed Reality Systems via the "Table Tennis for Three" Game.
Proceedings of the Engineering of Mixed Reality Systems, 2010
Pers. Ubiquitous Comput., 2010
Int. J. Arts Technol., 2010
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 2010
Proceedings of the 11th Conference on Participatory Design, 2010
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
2009
Proceedings of the Awareness Systems - Advances in Theory, Methodology and Design, 2009
The Magic Box and Collage: Responding to the challenge of distributed intergenerational play.
Int. J. Hum. Comput. Stud., 2009
Int. J. Hum. Comput. Stud., 2009
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009
Finding the Other 5%: Understanding the Role of Social Networking Technologies in Building Personal Networks for Young Adults with Cancer.
Proceedings of the Eleventh European Conference on Computer Supported Cooperative Work, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Interactions, 2008
Design space of networked exertion games demonstrated by a three-way physical game based on Table Tennis.
Comput. Entertain., 2008
Information Systems and Healthcare XXVIII: The Information Needs of Family Carers in Collaborative Healthcare.
Commun. Assoc. Inf. Syst., 2008
Adv. Hum. Comput. Interact., 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008
The Decision-Making Journey of a Family Carer: Information and Social Needs in a Cultural Context.
Proceedings of the Collaborative Decision Making: Perspectives and Challenges, 2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Pers. Ubiquitous Comput., 2007
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007
Happy coincidences in designing for social connectedness and play through opportunistic image capture.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007
2006
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Interaction Design and Children, 2006
Proceedings of the Conference on Designing Interactive Systems, 2006
2005
Evaluating the usability of a mobile guide: the influence of location, participants and resources.
Behav. Inf. Technol., 2005
Proceedings of the Third IEEE International Workshop on Wireless and Mobile Technologies in Education, 2005
Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Proceedings of the 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Making CHI Natural, 2005
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Proceedings of the Mobile Human-Computer Interaction, 2004
2003
A User-centred Process for Determining Requirements for Mobile Technologies: the TramMate Project.
Proceedings of the Seventh Pacific Asia Conference on Information Systems, 2003
Layering a Minimal Interface.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
2002
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002
2001
Identity, Power And Fragmentation in Cyberspace: Technology Appropriation by Young People.
Proceedings of the Australasian Conference on Information Systems, 2001
2000
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000
1999
Redundancy Effects in Instructional Multimedia Systems.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999
1997
A Multimedia Interaction Space.
Proceedings of the Human-Computer Interaction, 1997
Redundancy in Multimedia Systems.
Proceedings of the Human-Computer Interaction, 1997