Frank Van Reeth
Orcid: 0000-0002-3705-7807
According to our database1,
Frank Van Reeth
authored at least 92 papers
between 1988 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Virtual Real., June, 2024
2023
Neural Process. Lett., December, 2023
2022
ClueDepth Grasp: Leveraging positional clues of depth for completing depth of transparent objects.
Frontiers Neurorobotics, September, 2022
Proceedings of the 33rd British Machine Vision Conference 2022, 2022
2021
Proceedings of the 2nd International Conference on Robotics, 2021
2019
Improving ODE Integration on Graphics Processing Units by Reducing Thread Divergence.
Proceedings of the Computational Science - ICCS 2019, 2019
Proceedings of the Euro-Par 2019: Parallel Processing Workshops, 2019
2018
BMC Bioinform., 2018
Proceedings of the Articulated Motion and Deformable Objects, 2018
2016
Proceedings of the Articulated Motion and Deformable Objects, 2016
2015
Proceedings of the VISAPP 2015, 2015
2014
Proceedings of the Articulated Motion and Deformable Objects, 2014
2012
Proceedings of the Expanding the Frontiers of Visual Analytics and Visualization, 2012
2011
Comput. Animat. Virtual Worlds, 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
2010
Smart camera SoC system for interactive real-time real-brush based digital painting systems.
Proceedings of the 18th IEEE/IFIP VLSI-SoC 2010, 2010
Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems.
Proceedings of the VLSI-SoC: Forward-Looking Trends in IC and Systems Design, 2010
Proceedings of the Towards a Service-Based Internet - Third European Conference, 2010
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010
2009
Efficient distribution of emotion-related data through a networked virtual environment architecture.
Comput. Animat. Virtual Worlds, 2009
Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography.
Comput. Graph. Forum, 2009
Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-Driven Research.
Proceedings of the 2009 International Conference on CyberWorlds, 2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264.
Proceedings of the Motion in Games, Second International Workshop, 2009
2008
Comput. Animat. Virtual Worlds, 2008
Strike a Pose: Image-Based Pose Synthesis.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments.
Proceedings of the Motion in Games, First International Workshop, 2008
A Multi-Camera Framework for Interactive Video Games.
Proceedings of the GRAPP 2008, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007
A 3D Virtual Learning Environment to Foster Communication for Long Term Ill Children.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Proceedings of the Eurographics Workshop on Natural Phenomena, 2006
Proceedings of the Advances in Computer Graphics, 2006
Proceedings of the Advances in Computer Graphics, 2006
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006
2005
A Subdivision Scheme to Model Surfaces with Spherelike Features.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects.
Proceedings of the Graphics Interface 2005 Conference, 2005
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
A ray density estimation approach to take into account environment illumination in plant growth simulation.
Proceedings of the 20th Spring Conference on Computer Graphics, 2004
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
Proceedings of the Cooperative Design, 2004
2003
Interact. Comput., 2003
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003
A Mass Spring System Supporting 2D Modelling of 3D Components.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
2002
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002
Proceedings of the 18th Spring Conference on Computer Graphics, 2002
Proceedings of the Information Networking, 2002
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002
Specifying User Interfaces for Runtime Modal Independent Migration.
Proceedings of the Computer-Aided Design of User Interfaces III, 2002
Proceedings of the Computer Animation 2002, 2002
2001
IEEE Computer Graphics and Applications, 2001
Turning the Approximating Catmull-Clark Subdivision Scheme into a Locally Interpolating Surface Modeling Tool.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001
Proceedings of the 26th Annual IEEE Conference on Local Computer Networks (LCN 2001), 2001
Generating Interactive Television Programs in the PANIVE architecture.
Proceedings of the Digital Content Creation, 2001
Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001
Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques.
Proceedings of the Fourteenth Conference on Computer Animation, 2001
2000
Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations.
Proceedings of the Deformable Avatars, 2000
1999
Virtual Real., 1999
Uniform interaction for immersive and non-immersive 3D object modelling.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
Comput. Networks, 1998
A Distributed Video Retrieval System Utilising Broadband Networked PC_s for Educational Applications.
Proceedings of the 1998 MultiMedia Modeling (MMM '98), 1998
1997
Comput. Networks ISDN Syst., 1997
IEEE Computer Graphics and Applications, 1997
Proceedings of the 2nd Annual Conference on Integrating Technology into Computer Science Education, 1997
HCI Issues About Immersive Modeling.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
Proceedings of the Computer Graphics International Conference, 1997
1996
Proceedings of the Computer Graphics International Conference, 1996
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation.
Proceedings of the Computer Animation 1996, 1996
1995
Comput. Graph. Forum, 1995
Proceedings of the Computer Graphics: Developments in Virtual Environments, 1995
1994
Proceedings of the Computer Animation 1994, 1994
1993
Interactieve visuele en grafische programmeeromgevingen binnen het drie-dimensionale computeranimatiedomein
PhD thesis, 1993
Proceedings of the 1993 IEEE Workshop on Visual Languages, 1993
1990
Proceedings of the 1990 IEEE Workshop on Visual Languages, 1990
1988
Proceedings of the IEEE Workshop on Visual Languages, 1988