Frank Klassner

According to our database1, Frank Klassner authored at least 22 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Campus Visualization Centers: Reflecting and Projecting.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2014
Using the new lego MindStorms EV3 robotics platform in CS courses (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

2012
Genetic Algorithms with Lego Mindstorms and Matlab.
Proceedings of the Twenty-Fifth International Florida Artificial Intelligence Research Society Conference, 2012

2010
Beyond First Impressions and Fine Farewells: Electronic Tangibles Throughout the Curriculum - Panel Discussion.
Proceedings of the Educational Robotics and Beyond, 2010

2007
Mindstorms without robotics: an alternative to simulations in systems courses.
Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, 2007

Exploiting MindStorms NXT: Mapping and Localization Projects for the AI Course.
Proceedings of the Twentieth International Florida Artificial Intelligence Research Society Conference, 2007

Demonstrating the Capabilities of MindStorms NXT for the AI Curriculum.
Proceedings of the Robots and Robot Venues: Resources for AI Education, 2007

2006
Launching into AI's October Sky with Robotics and Lisp.
AI Mag., 2006

Do Lego Mindstorms Robots have a future in CS education?
Proceedings of the 37th SIGCSE Technical Symposium on Computer Science Education, 2006

2004
Enhancing lisp instruction with RCXLisp and robotics.
Proceedings of the 35th SIGCSE Technical Symposium on Computer Science Education, 2004

2003
LEGO MindStorms: not just for K-12 anymore.
IEEE Robotics Autom. Mag., 2003

2002
A case study of LEGO Mindstorms' suitability for artificial intelligence and robotics courses at the college level.
Proceedings of the 33rd SIGCSE Technical Symposium on Computer Science Education, 2002

2001
The use of robots in the undergraduate curriculum: experience reports.
Proceedings of the 32rd SIGCSE Technical Symposium on Computer Science Education, 2001

2000
BIG: An agent for resource-bounded information gathering and decision making.
Artif. Intell., 2000

Can Web development courses avoid obsolescence?
Proceedings of the 5th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2000

1999
Resources for Next Generation Introductory CS Courses: Report of the ITiCSE'99 Working Group on Resources for the Next Generation CS 1 Course.
Proceedings of the Working Group Reports from ITiCSE on Innovation and Technology in Computer Science Education, 1999

1998
BIG: A Resource-Bounded Information Gathering Agent.
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998

The Role of Data Reprocessing in Complex Acoustic Environments.
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998

1997
Combining Approximate Front End Signal Processing with Selective Reprocessing in Auditory Perception.
Proceedings of the Fourteenth National Conference on Artificial Intelligence and Ninth Innovative Applications of Artificial Intelligence Conference, 1997

1996
Artificial intelligence: introduction.
XRDS, 1996

1995
IPUS: An Architecture for the Integrated Processing and Understanding of Signals.
Artif. Intell., 1995

1993
IPUS: An Architecture for Integrated Signal Processing and Signal Interpretation in Complex Environments.
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993


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