Frank Bentley

Orcid: 0000-0002-9150-1331

According to our database1, Frank Bentley authored at least 70 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Towards Bidirectional Human-AI Alignment: A Systematic Review for Clarifications, Framework, and Future Directions.
CoRR, 2024

AI Is Not Enough: A Hybrid Technical Approach to AI Adoption in UI Linting With Heuristics.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
A Case Study Exploring Users' Perceptions and Expectations of Shapes for Dialog Designs.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Prototypes, Platforms and Protocols: Identifying Common Issues with Remote, Unmoderated Studies and their Impact on Research Participants.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring the future of design tooling: The role of artificial intelligence in tools for user experience professionals.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Ubiquitous News Experienced Alone: Interviews with Americans and their Devices.
Proc. ACM Hum. Comput. Interact., 2022

2021
Exploring Email-Prompted Information Needs.
Proc. ACM Hum. Comput. Interact., 2021

2020
Exploring the Quality, Efficiency, and Representative Nature of Responses Across Multiple Survey Panels.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Rethinking Consumer Email: The Research Process for Yahoo Mail 6.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Music, Search, and IoT: How People (Really) Use Voice Assistants.
ACM Trans. Comput. Hum. Interact., 2019

Exploring Online Video Watching Behaviors.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

Understanding Online News Behaviors.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Mass-Market Mobile TV Behaviors in the Streaming Era.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
"It's Kind of Boring Looking at Just the Face": How Teens Multitask During Mobile Videochat.
Proc. ACM Hum. Comput. Interact., 2018

Understanding the Long-Term Use of Smart Speaker Assistants.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Losing the Power of Defaults: Exploring Changing Patterns in Enabling Mobile Notifications.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Let's Hate Together: How People Share News in Messaging, Social, and Public Networks.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Panel: Voice Assistants, UX Design and Research.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Collaborative Live Media Curation: Shared Context for Participation in Online Learning.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Mobile User Research: A Practical Guide
Synthesis Lectures on Mobile and Pervasive Computing, Morgan & Claypool Publishers, ISBN: 978-3-031-02485-6, 2017

Multi-Channel Topic-Based Mobile Messaging in Romantic Relationships.
Proc. ACM Hum. Comput. Interact., 2017

Understanding Secondary Content Practices for Television Viewing.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017

Third-wave livestreaming: teens' long form selfie.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

SearchMessenger: Exploring the Use of Search and Card Sharing in a Messaging Application.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

It's All About Coupons: Exploring Coupon Use Behaviors in Email.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Comparing the Reliability of Amazon Mechanical Turk and Survey Monkey to Traditional Market Research Surveys.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

"If a person is emailing you, it just doesn't make sense": Exploring Changing Consumer Behaviors in Email.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
4th International Workshop on Interactive Content Consumption at ACM TVX'16.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

Understanding Video Rewatching Experiences.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016

Exploring best practices for card interactions through a three-method triangulation.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Ephemeral Photowork: Understanding the Mobile Social Photography Ecosystem.
Proceedings of the Tenth International Conference on Web and Social Media, 2016

Embedding User Understanding in the Corporate Culture: UX Research and Accessibility at Yahoo.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

On-Demand Biometrics: Fast Cross-Device Authentication.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

"I thought she would like to read it": Exploring Sharing Behaviors in the Context of Declining Mobile Web Use.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

The 32 Days of Christmas: Understanding Temporal Intent in Image Search Queries.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Beyond the bar: the places where location-based services are used in the city.
Pers. Ubiquitous Comput., 2015

Three Hours a Day: Understanding Current Teen Practices of Smartphone Application Use.
CoRR, 2015

"I'm just on my phone and they're watching TV": Quantifying mobile device use while watching television.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

Sharing (and Discussing) the Moment: The Conversations that Occur Around Shared Mobile Media.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

"It's kind of like an extra screen for my phone": Understanding Everyday Uses of Consumer Smart Watches.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Reducing the Stress of Coordination: Sharing Travel Time Information Between Contacts on Mobile Phones.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

The Composition and Use of Modern Mobile Phonebooks.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
MyChannel: exploring city-based multimedia news presentations on the living room TV.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014

Together alone: motivations for live-tweeting a television series.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Health Mashups: Presenting Statistical Patterns between Wellbeing Data and Context in Natural Language to Promote Behavior Change.
ACM Trans. Comput. Hum. Interact., 2013

Informing future design via large-scale research methods and big data.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

The power of mobile notifications to increase wellbeing logging behavior.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Mobile Health Mashups: Making sense of multiple streams of wellbeing and contextual data for presentation on a mobile device.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

Research in the large 3.0: app stores, wide distribution, and big data in MobileHCI research.
Proceedings of the Mobile HCI '12, 2012

Gluballoon: an unobtrusive and educational way to better understand one's diabetes.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Drawing the city: differing perceptions of the urban environment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

StoryPlace.Me: the path from studying elder communication to a public location-based video service.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Mobile wellness: collecting, visualizing and interacting with personal health data.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

2nd workshop on research in the large. using app stores, wide distribution channels and big data in ubicomp research.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Promoting intergenerational communication through location-based asynchronous video communication.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Video interaction - making broadcasting a successful social media.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Research in the large. using app stores, markets, and other wide distribution channels in Ubicomp research.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Serendipitous family stories: using findings from a study on family communication to share family history.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Contacts 3.0: bringing together research and design teams to reinvent the phonebook.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
The Use of Mobile Social Presence.
IEEE Pervasive Comput., 2009

TuVista: meeting the multimedia needs of mobile sports fans.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

2008
Examining presence and lightweight messaging in a social television experience.
ACM Trans. Multim. Comput. Commun. Appl., 2008

Ambient social tv: drawing people into a shared experience.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Location and activity sharing in everyday mobile communication.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
A Time to Glance: Studying the Use of Mobile Ambient Information.
Proceedings of the 1st International Workshop on Ambient Information Systems, 2007

Sharing motion information with close family and friends.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Personal vs. commercial content: the similarities between consumer use of photos and music.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Intelligent multimedia content management on mobile devices.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

2003
Perceptive Presence.
IEEE Computer Graphics and Applications, 2003

2002
Face-Responsive Interfaces: From Direct Manipulation to Perceptive Presence.
Proceedings of the UbiComp 2002: Ubiquitous Computing, 4th International Conference, Göteborg, Sweden, September 29, 2002


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