Françoise Decortis
According to our database1,
Françoise Decortis
authored at least 20 papers
between 1992 and 2018.
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Bibliography
2018
Building Narrative Experiences for Children Through Real Time Media Manipulation: POGO World.
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018
Prototyping a <i>designerly learning</i> through authentic making activities in elementary classrooms.
Int. J. Child Comput. Interact., 2018
Participatory design for narrative and creative activity with 9-11 years old children from a perspective of activity ergonomics.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Showing and discussing activity in high-risk industries: drawing as an intermediary object.
Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2018
2017
Toward a Socio-Cultural Perspective on "Making": Pupils' Journey through Materials, People and Places.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
Proceedings of the 15th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2016
2014
"Once upon a time, there was a fairy who walked in paradise": the child finalised, mediated and creative narrative activity.
Int. J. Arts Technol., 2014
2013
Proceedings of the Interaction Design and Children 2013, 2013
2010
Space and places: when interacting with and in physical space becomes a meaningful experience.
Pers. Ubiquitous Comput., 2010
2009
Cultural coding and de-coding as ways of participation: digital media for marginalized young people.
Proceedings of the Interaction Design and Children, 2009
2008
Social inclusion and creative expressions using non-digital artefacts: a case study on pinholes.
Proceedings of the ECCE 2008, 2008
Proceedings of the 7th International Conference on Interaction Design and Children, 2008
2007
Proceedings of the Interaction Design and Children, 2007
2005
Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World.
Proceedings of the Funology - From Usability to Enjoyment, 2005
2003
J. Comput. Assist. Learn., 2003
Interact. Comput., 2003
Traveling Narrative and Mediated Instruments.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
2000
Activity theory, cognitive ergonomics and distributed cognition: three views of a transport company.
Int. J. Hum. Comput. Stud., 2000
1992
COSIMO: A cognitive simulation model of human decision making and behavior in accident management of complex plants.
IEEE Trans. Syst. Man Cybern., 1992