François Guillaume
According to our database1,
François Guillaume
authored at least 17 papers
between 2004 and 2016.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2016
Remote collaboration in virtual reality: asymmetrical effects of task distribution on spatial processing and mental workload.
Virtual Real., 2016
2014
Determination of subject-specific muscle fatigue rates under static fatiguing operations.
CoRR, 2014
2012
Ancestral haplotype-based association mapping with generalized linear mixed models accounting for stratification.
Bioinform., 2012
2011
Fatigue evaluation in maintenance and assembly operations by digital human simulation in virtual environment.
Virtual Real., 2011
A novel approach for determining fatigue resistances of different muscle groups in static cases
CoRR, 2011
2010
A new muscle fatigue and recovery model and its ergonomics application in human simulation
CoRR, 2010
Fatigue evaluation in maintenance and assembly operations by digital human simulation
CoRR, 2010
2009
Intégration de l'information moléculaire dans l'évaluation génétique. (Integration of molecular information in breeding value estimation).
PhD thesis, 2009
Processes to Integrate Design With Downstream Applications Through Product Shapes Adaptation.
IEEE Syst. J., 2009
Multi-objective optimisation method for posture prediction and analysis with consideration of fatigue effect and its application case.
Comput. Ind. Eng., 2009
2007
CoRR, 2007
Integration of a Balanced Virtual Manikin in a Virtual Reality Platform aimed at Virtual Prototyping
CoRR, 2007
2006
2005
Proceedings of the 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2005
A formal description of preparation processes for geometric models to improve downstream activities integration in the design process.
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005
2004
Digital Mock-up database simplification with the help of view and application dependent criteria for industrial Virtual Reality application.
Proceedings of the 10th Eurographics Symposium on Virtual Environments, 2004