Franck Tarpin-Bernard
Orcid: 0000-0001-8090-8454Affiliations:
- IMAG, Grenoble, France
According to our database1,
Franck Tarpin-Bernard
authored at least 37 papers
between 1997 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on iihm.imag.fr
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Bibliography
2024
THERADIA WoZ: An Ecological Corpus for Appraisal-based Affect Research in Healthcare.
CoRR, 2024
2023
Engaging with an embodied conversational agent in a computerized cognitive training: an acceptability study with the elderly.
Proceedings of the International Conference on Multimodal Interaction, 2023
2021
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2021
2019
Design and evaluation of computerized cognitive games to improve cognitive performance in multiple sclerosis: A correlation and validation study.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019
2015
Adding Human Learning in Brain-Computer Interfaces (BCIs): Towards a Practical Control Modality.
ACM Trans. Comput. Hum. Interact., 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 23rd European Signal Processing Conference, 2015
2014
Feature extraction of the first difference of EMG time series for EMG pattern recognition.
Comput. Methods Programs Biomed., 2014
Can ICT improve the quality of life of elderly adults living in residential home care units? From actual impacts to hidden artefacts.
Behav. Inf. Technol., 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
A combination of brain-computer interaction and eye tracking paradigmes for multimodal interaction.
Proceedings of the 2014 Ergonomie et Informatique Avancée Conference, 2014
Bidirectional feedback in motor imagery BCIs: learn to control a drone within 5 minutes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Evaluation and Comparison of a Multimodal Combination of BCI Paradigms and Eye Tracking With Affordable Consumer-Grade Hardware in a Gaming Context.
IEEE Trans. Comput. Intell. AI Games, 2013
Expert Syst. Appl., 2013
A feasibility study on the use of anthropometric variables to make muscle-computer interface more practical.
Eng. Appl. Artif. Intell., 2013
2009
Proceedings of the Human-Centered Software Engineering, 2009
Fracture numérique chez les seniors du 4eme age. Observation d'une acculturation technique
CoRR, 2009
2007
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007
2006
2005
User Model. User Adapt. Interact., 2005
Démarche d'évaluation de l'usage et des répercussions psychosociales d'un environnement STIC sur une population de personnes âgées en résidence médicalisée.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005
Environnement de conception et développement d'applications interactives selon l'architecture AMF.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005
2004
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Third International Workshop on Task Models and Diagrams for User Interface Design - TAMODIA 2004, November 15, 2004
CUMAPH: Cognitive User Modeling for Adaptive Presentation of Hyper-documents. An Experimental Study..
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004
2003
Proceedings of the User Modeling 2003, 2003
Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine, 2003
Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine, 2003
2002
Proceedings of the 14th French-speaking conference on Human-computer interaction, 2002
2001
A supervised program for cognitive e-training.
Proceedings of WebNet 2001, 2001
2000
Proceedings of the 4th International Conference on Designing Cooperative Systems, 2000
1998
Frameworks and Patterns for Synchronous Groupware: AMf-C Approach.
Proceedings of the Engineering for Human-Computer Interaction, 1998
1997
AMF: A New Design Pattern for Complex Interactive Software?
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997