Francisco J. Serón
Orcid: 0000-0003-1683-4694Affiliations:
- University of Zaragoza, Spain
According to our database1,
Francisco J. Serón
authored at least 77 papers
between 1992 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Inclusive Learning through Immersive Virtual Reality and Semantic Embodied Conversational Agent: A case study in children with autism.
J. Comput. Sci. Technol., October, 2023
2021
SN Comput. Sci., 2021
2018
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
2017
A parsimonious model for locomotor in virtual agents based on dynamical coupling with the environment.
Comput. Animat. Virtual Worlds, 2017
Comput. Animat. Virtual Worlds, 2017
Comput. Sci. Inf. Syst., 2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
2016
Multim. Tools Appl., 2016
Proceedings of the International Workshop on Social Learning and Multimodal Interaction for Designing Artificial Agents, 2016
2014
Cognitive and Emotional Contents of Laughter: Framing a New Neurocomputational Approach.
Int. J. Synth. Emot., 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Designing Strategies for Improving the Performance of Groups in Collective Environments.
Proceedings of the Distributed Computing and Artificial Intelligence, 2014
Proceedings of the Articulated Motion and Deformable Objects, 2014
2013
Using 3D Virtual Agents to Improve the Autonomy and Quality of Life of Elderly People.
Proceedings of the Ambient Intelligence - Software and Applications, 2013
Proceedings of the Distributed Computing and Artificial Intelligence, 2013
2012
Vis. Comput., 2012
Proceedings of the Advancing Democracy, Government and Governance, 2012
2011
J. Univers. Comput. Sci., 2011
Comput. Graph. Forum, 2011
The adjustment-deployment dilemma in organism's behaviour: Theoretical characterization and minimal model.
Proceedings of the 2011 IEEE Symposium on Artificial Life, 2011
2010
BqR-Tree: A Data Structure for Flights and Walkthroughs in Urban Scenes with Mobile Elements.
Comput. Graph. Forum, 2010
Comput. Graph., 2010
2009
Towards an intelligent affective multimodal virtual agent for uncertain environments.
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009
Bq-Rtree: una estructura de datos para la visualización de entornos urbanos en tiempo real.
Proceedings of the XIX Spanish Computer Graphics Conference, 2009
2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
Computer Graphics: Problem Based Learning and Interactive Embodied Pedagogical Agents.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008
2007
Proceedings of the Pattern Recognition and Image Analysis, Third Iberian Conference, 2007
2006
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
2005
Comput. Graph., 2005
Rendering Ghost Ships and Other Phenomena in the Arctic Atmosphere.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005
2004
Comput. Animat. Virtual Worlds, 2004
Comput. Graph., 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the 20th Spring Conference on Computer Graphics, 2004
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
2003
IEEE Trans. Vis. Comput. Graph., 2003
Comput. Graph., 2003
MOTRICO Project: Geometric Construction and Mesh Generation of Blood Vessels in Coronary Bifurcation.
Proceedings of the Computational Science and Its Applications, 2003
MOTRICO Project - Geometric Construction and Mesh Generation of Blood Vessels by Means of the Fusion of Angiograms and IVUS.
Proceedings of the Pattern Recognition and Image Analysis, First Iberian Conference, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
2002
IEEE Trans. Vis. Comput. Graph., 2002
Proceedings of the 2nd International Symposium on Smart Graphics, 2002
Proceedings of the Articulated Motion and Deformable Objects Second International Workshop, 2002
2001
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001
Character Animation: Agents, Animats and Synthetic Actors.
Proceedings of the IASTED International Conference on Visualization, 2001
2000
Computer animation: from avatars to unrestricted autonomous actors (A survey on replication and modelling mechanisms).
Comput. Graph., 2000
1999
1993
Comput. Graph. Forum, 1993
1992
Comput. Graph., 1992