Francis K. H. Quek

Orcid: 0009-0002-9040-7113

Affiliations:
  • Virginia Tech, Blacksburg, Virginia, USA


According to our database1, Francis K. H. Quek authored at least 180 papers between 1988 and 2024.

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Bibliography

2024
Helping Individuals with Blindness or Severe Low Vision Perform Middle School Mathematics.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

In the Footsteps of Learning: A Comparison of Robotic and Human Instructor Movement in the Classroom.
Proceedings of the Learning and Collaboration Technologies, 2024

Closing the Gap Between Long Distance Couples via Asynchronous Remote Touch Communication.
Proceedings of the Social Computing and Social Media, 2024

Blended Physical-Digital Kinesthetic Feedback for Mixed Reality-Based Conceptual Design-In-Context.
Proceedings of the 50th Graphics Interface Conference, 2024

Engaging Children in Storytelling Through Tabletop Play: Exploring Construction of Story Ideas through Enactive Actions and Vocalizations.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2023
Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies.
J. Comput. Inf. Sci. Eng., 2023

Kirchhoff-Law Johnson Noise Meets Web 3.0: A Statistical Physical Method of Random Key Generation for Decentralized Identity Protocols.
CoRR, 2023

Web 3.0 and a Decentralized Approach to Education.
CoRR, 2023

Web 3.0 and The Ownership of Learning.
Proceedings of the 5th IEEE International Conference on Trust, 2023

Mathematics as Interactive Multimedia.
Proceedings of the IEEE International Symposium on Multimedia, 2023

Diversity Among Mentors in STEM+Computing MentorCorps.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Physical Computational Models for Horizontal Learning in STEM.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Catching Imagination: Enabling Children to Capture Imaginative Tabletop Play to Support Storytelling and Writing.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Math for Those with Severe Low Vision: From the Particulars to the Gestalt (And Back Again).
Proceedings of the IEEE Frontiers in Education Conference, 2023

Reaching Across the Communication Gap: Evaluating How Augmented Reality Shared Gestural Spaces Impact Gesture and Language Usage.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2022
Helping Those with Visual Impairments Read Mathematics: A Spatial Approach.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022

Designing Interactive Contextual Cues for Children's Video-Stimulated Writing.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
The Effect of Co-Verbal Remote Touch on Electrodermal Activity and Emotional Response in Dyadic Discourse.
Sensors, 2021

HowDIY: Towards Meta-Design Tools to Support Anyone to 3D Print Anywhere.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Co-Verbal Touch: Enriching Video Telecommunications with Remote Touch Technology.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

Towards Designing Enactment-Scaffolded Narrative Authoring Tools for Elementary-School Children.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
Telepresence Robotics for Hands-on Distance Instruction.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

"Anyone Can Print": Supporting Collaborations with 3D Printing Services to Empower Broader Participation in Personal Fabrication.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

A Comparison of Children's Narrative Expressions in Enactment and Writing.
Proceedings of the Interactive Storytelling, 2020

Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

ThingiPano: A Large-Scale Dataset of 3D Printing Metadata, Images, and Panoramic Renderings for Exploring Design Reuse.
Proceedings of the 6th IEEE International Conference on Multimedia Big Data, 2020

2019
Making in the classroom: Longitudinal evidence of increases in self-efficacy and STEM possible selves over time.
Comput. Educ., 2019

Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling.
Proceedings of the Interactive Storytelling, 2019

An Investigation of Relevance from Curriculum-Aligned Making in the Elementary School Science Classroom.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

Proximal and Distal Mentors: Sustaining Making-Expertise in Rural Schools.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

Broadening Participation for Remote Communities: Situated Distance Telepresence.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

Touch Media: Investigating the Effects of Remote Touch on Music-based Emotion Elicitation.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

2018
Supporting scientific modeling through curriculum-based making in elementary school science classes.
Int. J. Child Comput. Interact., 2018

From Making to Micro-Manufacture: Catalyzing STEM Participation in Rural High Schools.
Proceedings of the Conference on Creativity and Making in Education, 2018

Exploring the 3D printing process for young children in curriculum-aligned making in the classroom.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Fun in Making: Understanding the experience of fun and learning through curriculum-based Making in the elementary school classroom.
Entertain. Comput., 2017

From Classroom-Making to Functional-Making: A Study in the Development of Making Literacy.
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education, 2017

Physical Making Online: A Study of Children's Maker Websites.
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education, 2017

Facilitating Context Switching Through Tangible Artifacts.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

<i>'I Make, Therefore I Am'</i>: The Effects of Curriculum-Aligned Making on Children's Self-Identity.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Becoming Makers: Examining "Making" Literacy in the Elementary School Science Classroom.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Assistive Technology in Education.
Proceedings of the Handbook of Science and Technology Convergence, 2016

Read What You Touch with Intelligent Audio System for Non-Visual Interaction.
ACM Trans. Interact. Intell. Syst., 2016

Understanding Storytelling as a Design Framework for Cognitive Support Technologies for Older Adults.
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016

A Systemic Analysis of Making in Elementary Schools: Understanding Making for Children through Activity Theory.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Toward a Making Community of Practice: The Social Aspects of Elementary Classroom-Based Making.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016

Thinking in Stories: Narrative-based Design for Higher-Level Thinking.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Connectors in Maker Kits: Investigating Children's Motor Abilities in Making.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Making as the New Colored Pencil: Translating Elementary Curricula into Maker Activities.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Action-Transferred Navigation Technique Design Approach Supporting Human Spatial Learning.
ACM Trans. Comput. Hum. Interact., 2015

Performance analysis of a novel GPU computation-to-core mapping scheme for robust facet image modeling.
J. Real Time Image Process., 2015

Upper Body Tracking and 3D Gesture Reconstruction Using Agent-Based Architecture.
Int. J. Image Graph., 2015

Making the Maker: A Means-to-an-Ends approach to nurturing the Maker mindset in elementary-aged children.
Int. J. Child Comput. Interact., 2015

Material Significance of Tangibles for Young Children.
Proceedings of the Ninth International Conference on Tangible, 2015

Augmenting Children's Creative Self-Efficacy and Performance through Enactment-Based Animated Storytelling.
Proceedings of the Ninth International Conference on Tangible, 2015

Enabling Instrumental Interaction Through Electronics Making: Effects on Children's Storytelling.
Proceedings of the Interactive Storytelling, 2015

The role of materiality in tangibles for young children's digital art drawings.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
VisPorter: facilitating information sharing for collaborative sensemaking on multiple displays.
Pers. Ubiquitous Comput., 2014

Search Strategies for Pattern Identification in Multimodal Data: Three Case Studies.
Proceedings of the International Conference on Multimedia Retrieval, 2014

Digital Reading Support for The Blind by Multimodal Interaction.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

Exploring Performative Authoring as a Story Creation Approach for Children.
Proceedings of the Interactive Storytelling, 2014

The effects of visual contextual structures on children's imagination in story authoring interfaces.
Proceedings of the IDC '14, 2014

Ready...action!: a performative authoring system for children to create animated stories.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Enabling the blind to see gestures.
ACM Trans. Comput. Hum. Interact., 2013

Simulating and animating social dynamics: embedding small pedestrian groups in crowds.
Comput. Animat. Virtual Worlds, 2013

Touch-screens are not tangible: fusing tangible interaction with touch glass in readers for the blind.
Proceedings of the Seventh International Conference on Tangible, 2013

Finding-NEVO: Toward Radical Design in HCI.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Information Holodeck: Thinking in Technology Ecologies.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Interactive relevance search and modeling: support for expert-driven analysis of multimodal data.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013

Supporting learning for individuals with visual impairment.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment.
Proceedings of the Interactive Storytelling - 6th International Conference, 2013

The effect of familiarity on perceived interestingness of images.
Proceedings of the Human Vision and Electronic Imaging XVIII, 2013

The effects of physicality on the child's imagination.
Proceedings of the Creativity and Cognition 2013, 2013

Things to imagine with: designing for the child's creativity.
Proceedings of the Interaction Design and Children 2013, 2013

2012
The Haptic Deictic System - HDS: Bringing Blind Students to Mainstream Classrooms.
IEEE Trans. Haptics, 2012

Modeling social groups in crowds using common ground theory.
Proceedings of the Winter Simulation Conference, 2012

Sensor-fusion walking-in-place interaction technique using mobile devices.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Modeling small group behaviors in large crowd simulation.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Interactive data-driven discovery of temporal behavior models from events in media streams.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

A Crowd Modeling Framework for Socially Plausible Animation Behaviors.
Proceedings of the Motion in Games - 5th International Conference, 2012

Structural and temporal inference search (STIS): pattern identification in multimodal data.
Proceedings of the International Conference on Multimodal Interaction, 2012

Audible rendering of text documents controlled by multi-touch interaction.
Proceedings of the International Conference on Multimodal Interaction, 2012

The Physicality of Technological Devices in Education: Building a Digital Experience for Learning.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies.
Proceedings of the 2012 IEEE/WIC/ACM International Conferences on Intelligent Agent Technology, 2012

Keep in touch: channel, expectation and experience.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Using physical-social interactions to support information re-finding.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

How spatial layout, interactivity, and persistent visibility affect learning with large displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

It is not a talking book;: it is more like really reading a book!
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Cell Phone Use with Social Ties During Crises: The Case of the Virginia Tech Tragedy.
Int. J. Inf. Syst. Crisis Response Manag., 2011

Toward multimodal situated analysis.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

3D sketching using interactive fabric for tangible and bimanual input.
Proceedings of the Graphics Interface 2011 Conference, 2011

The effects of spatial layout and view control on cognitive processing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Studying medium effects on children's creative processes.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Touch & talk: contextualizing remote touch for affective interaction.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments.
Proceedings of the Smart Graphics, 2010

Fun to develop embodied skill: how games help the blind to understand pointing.
Proceedings of the 3rd International Conference on Pervasive Technologies Related to Assistive Environments, 2010

Structuring ordered nominal data for event sequence discovery.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Real-Time Control of a Remote Virtual Tutor Using Minimal Pen-Gestures.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Development of a child-oriented social robot for safe and interactive physical interaction.
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010

Design and evaluation of a wearable remote social touch device.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010

Enabling multimodal discourse for the blind.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010

Using vision based tracking to support real-time graphical instruction for students who have visual impairments.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

Investigating narrative in mobile games for seniors.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Senior-friendly technologies: interaction design for senior users.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Interacting with stories.
Proceedings of the Second Workshop on Child, Computer and Interaction, 2009

iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Speaker Detection and Applications to Cross-Modal Analysis of Planning Meetings.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

MirrorTrack: tracking with reflection - comparison with top-down approach.
Proceedings of the 11th International Conference on Multimodal Interfaces, 2009

Comparing Gesture and Touch for Notification System Interactions.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Finger Walking in Place (FWIP): A Traveling Technique in Virtual Environments.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

A multimodal communication with a haptic glove: on the fusion of speech and deixis over a raised line drawing.
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008

As go the feet...: on the estimation of attentional focus from stance.
Proceedings of the 10th International Conference on Multimodal Interfaces, 2008

Interaction techniques for the analysis of complex data on high-resolution displays.
Proceedings of the 10th International Conference on Multimodal Interfaces, 2008

Investigating Artistic potential of the Dream Interface: the Aural Painting.
Proceedings of the 2008 International Computer Music Conference, 2008

A nonlinear manifold learning framework for real-time motion estimation using low-cost sensors.
Proceedings of the 37th IEEE Applied Imagery Pattern Recognition Workshop, 2008

Low-cost, high-speed computer vision using NVIDIA's CUDA architecture.
Proceedings of the 37th IEEE Applied Imagery Pattern Recognition Workshop, 2008

Full body tracking using an agent-based architecture.
Proceedings of the 37th IEEE Applied Imagery Pattern Recognition Workshop, 2008

MirrorTrack.
Proceedings of the 37th IEEE Applied Imagery Pattern Recognition Workshop, 2008

2006
Hand Motion Oscillatory Gestures and Multimodal Discourse Analysis.
Int. J. Hum. Comput. Interact., 2006

Hand Motion Gesture Frequency Properties and Multimodal Discourse Analysis.
Int. J. Comput. Vis., 2006

A Multimodal Analysis of Floor Control in Meetings.
Proceedings of the Machine Learning for Multimodal Interaction, 2006

Extraction of Hand Gestures with Adaptive Skin Color Models and Its Applications to Meeting Analysis.
Proceedings of the Eigth IEEE International Symposium on Multimedia (ISM 2006), 2006

Automatic Aerial Image RegistrationWithout Correspondence.
Proceedings of the 2006 IEEE International Conference on Computer Vision Systems, 2006

Enabling multimodal communications for enhancing the ability of learning for the visually impaired.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Embodiment and multimodality.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Calibrating Head Pose Estimation in Videos for Meeting Room Event Analysis.
Proceedings of the International Conference on Image Processing, 2006

2005
Agent-based gesture tracking.
IEEE Trans. Syst. Man Cybern. Part A, 2005

A Service-Oriented Multimedia Componentization Model.
Int. J. Web Serv. Res., 2005

VACE Multimodal Meeting Corpus.
Proceedings of the Machine Learning for Multimodal Interaction, 2005

Meeting room configuration and multiple camera calibration in meeting analysis.
Proceedings of the 7th International Conference on Multimodal Interfaces, 2005

2004
The Catchment Feature Model: A Device for Multimodal Fusion and a Bridge between Signal and Sense.
EURASIP J. Adv. Signal Process., 2004

A review of vessel extraction techniques and algorithms.
ACM Comput. Surv., 2004

MacVisSTA: a system for multimodal analysis.
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004

2003
Surface parameterization in volumetric images for curvature-based feature classification.
IEEE Trans. Syst. Man Cybern. Part B, 2003

Attribute bagging: improving accuracy of classifier ensembles by using random feature subsets.
Pattern Recognit., 2003

Formal Collaborative Production Environment.
Proceedings of the International Conference on Software Engineering Research and Practice, 2003

Rule-mitigated Collaboration Framework.
Proceedings of the Eighth IEEE Symposium on Computers and Communications (ISCC 2003), 30 June, 2003

Hand motion gestural oscillations and multimodal discourse.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003

The Catchment Feature Model for Multimodal Language Analysis.
Proceedings of the 9th IEEE International Conference on Computer Vision (ICCV 2003), 2003

Oscillatory gestures and discourse.
Proceedings of the 2003 IEEE International Conference on Acoustics, 2003

Gestural Hand Motion Oscillation and Symmetries for Multimodal Discourse: Detection and Analysis.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2003

Image Based Hand Tracking via Interacting Multiple Model and Probabilistic Data Association (IMM-PDA) Algorithm.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2003

Comparison of Bicubic and Bézier Polynomials for Surface Parameterization in Volumetric Image.
Proceedings of the 3rd IEEE International Symposium on BioInformatics and BioEngineering (BIBE 2003), 2003

Vessel Extractio Techniques and Algorithms: A Surve.
Proceedings of the 3rd IEEE International Symposium on BioInformatics and BioEngineering (BIBE 2003), 2003

Vessel Extraction in Medical Images by 3D Wave Propagation and Traceback.
Proceedings of the 3rd IEEE International Symposium on BioInformatics and BioEngineering (BIBE 2003), 2003

2002
Multimodal human discourse: gesture and speech.
ACM Trans. Comput. Hum. Interact., 2002

A Multimedia System for Temporally Situated Perceptual Psycholinguistic Analysis.
Multim. Tools Appl., 2002

Gestural trajectory symmetries and discourse segmentation.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

VisSTA: a tool for analyzing multimodal discourse data.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

Gestural spatialization in natural discourse segmentation.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

Speech pauses and gestural holds in parkinson²s disease.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

Holds as gestural correlates to empty and filled speech pauses.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

Hand Gesture Symmetric Behavior Detection and Analysis in Natural Conversation.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

Gesture Patterns during Speech Repairs.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

Multimodal signal analysis of prosody and hand motion: Temporal correlation of speech and gestures.
Proceedings of the 11th European Signal Processing Conference, 2002

Detection of focal points in speech prosody.
Proceedings of the 11th European Signal Processing Conference, 2002

2001
Vessel Extraction in Medical Images by Wave Propagation and Traceback.
IEEE Trans. Medical Imaging, 2001

Optimal Parameters in Neural Network Models for Speech Phoneme Characterization.
Proceedings of the 12th Italian Workshop on Neural Nets, 2001

AIM: An Attentionally-Based System for the Interpretation of Angiography.
Proceedings of the Medical Imaging and Augmented Reality: First International Workshop, 2001

Simulated Wave Propagation and Traceback in Vascular Extraction.
Proceedings of the Medical Imaging and Augmented Reality: First International Workshop, 2001

Instrumental Access To Natural Multimodal Discourse.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Audio and Vision-Based Evaluation of Parkinson's Disease from Discourse Video.
Proceedings of the 2nd IEEE International Symposium on Bioinformatics and Bioengineering, 2001

A Conversational Paradigm for Multimodal Human Interaction.
Proceedings of the 30th Applied Image Pattern Recognition Workshop (AIPR 2001), 2001

2000
An algorithm for the rapid computation of boundaries of run-length encoded regions.
Pattern Recognit., 2000

Gesture, Speech, and Gaze Cues for Discourse Segmentation.
Proceedings of the 2000 Conference on Computer Vision and Pattern Recognition (CVPR 2000), 2000

Surface Parameterization in Volumetric Images for Feature Classification.
Proceedings of the 1st IEEE International Symposium on Bioinformatics and Biomedical Engineering, 2000

1999
AIM: attentionally based interaction model for the interpretation of vascular angiography.
IEEE Trans. Inf. Technol. Biomed., 1999

Representation of prosodic structure in speech using nonlinear methods.
Proceedings of the IEEE-EURASIP Workshop on Nonlinear Signal and Image Processing (NSIP'99), 1999

Rule-Mitigated Collaboration Technology.
Proceedings of the 7th IEEE Workshop on Future Trends of Distributed Computer Systems (FTDCS '99), 1999

1998
RIEVL: Recursive Induction Learning in Hand Gesture Recognition.
IEEE Trans. Pattern Anal. Mach. Intell., 1998

Vector Coherence Mapping: A Parallelizable Approach to Image Flow Computation.
Proceedings of the Computer Vision, 1998

1997
Research on Collaboration Net.
Proceedings of the 6th IEEE Workshop on Future Trends of Distributed Computer Systems (FTDCS '97), 1997

1996
Unencumbered Gestural Interaction.
IEEE Multim., 1996

Inductive learning in hand pose recognition.
Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96), 1996

1995
Eyes in the interface.
Image Vis. Comput., 1995

1993
An Abstraction-Based Approach to 3-D Pose Determination from Range Images.
IEEE Trans. Pattern Anal. Mach. Intell., 1993

Human-machine perceptual cooperation.
Proceedings of the Human-Computer Interaction, 1993

1992
Interactive map conversion: combining machine vision and human input.
Proceedings of First IEEE Workshop on Applications of Computer Vision, 1992

1991
A linear algorithm for computing the phase portraits of oriented textures.
Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1991

1988
Computer Modeling of Associative Learning.
Proceedings of the Advances in Neural Information Processing Systems 1, 1988


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