Francesco Ferrise
Orcid: 0000-0001-8951-8807
According to our database1,
Francesco Ferrise
authored at least 38 papers
between 2006 and 2024.
Collaborative distances:
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Bibliography
2024
J. Comput. Inf. Sci. Eng., April, 2024
Driving emotions: using virtual reality to explore the effect of low and high arousal on driver's attention.
Virtual Real., March, 2024
J. Comput. Inf. Sci. Eng., February, 2024
J. Vis. Commun. Image Represent., 2024
IEEE Computer Graphics and Applications, 2024
2023
Exploring the Intersection of Metaverse, Digital Twins, and Artificial Intelligence in Training and Maintenance.
J. Comput. Inf. Sci. Eng., December, 2023
Proceedings of the Universal Access in Human-Computer Interaction, 2023
2022
Localization and Prediction of Visual Targets' Position in Immersive Virtual Reality.
Presence Teleoperators Virtual Environ., December, 2022
An Exploratory Study on the Effect of Virtual Environments on Cognitive Performances and Psychophysiological Responses.
Cyberpsychology Behav. Soc. Netw., 2022
2021
Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator.
Virtual Real., 2021
Designing virtual environments for attitudes and behavioral change in plastic consumption: a comparison between concrete and numerical information.
Virtual Real., 2021
Design of a Serious Game for Children to Raise Awareness on Plastic Pollution and Promoting Pro-Environmental Behaviors.
J. Comput. Inf. Sci. Eng., 2021
Affective Virtual Reality: How to Design Artificial Experiences Impacting Human Emotions.
IEEE Computer Graphics and Applications, 2021
Proceedings of the Universal Access in Human-Computer Interaction. Design Methods and User Experience, 2021
2020
Looking Into a Future Which Hopefully Will Not Become Reality: How Computer Graphics Can Impact Our Behavior - A Study of the Potential of VR.
IEEE Computer Graphics and Applications, 2020
2019
An Olfactory Display to Study the Integration of Vision and Olfaction in a Virtual Reality Environment.
J. Comput. Inf. Sci. Eng., 2019
A Wearable Device to Detect in Real-Time Bimanual Gestures of Basketball Players During Training Sessions.
J. Comput. Inf. Sci. Eng., 2019
2018
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0.
Comput. Ind., 2018
2017
J. Intell. Manuf., 2017
2016
COLLEGO: An Interactive Platform for Studying Joint Action During an Ecological Collaboration Task.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2016
2014
Proceedings of the 10th IEEE/ASME International Conference on Mechatronic and Embedded Systems and Applications, 2014
Proceedings of the IEEE Haptics Symposium, 2014
An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014
2013
Digitalizing and capturing haptic feedback in virtual prototypes for User Experience design.
Proceedings of the 18th International Conference on Digital Signal Processing, 2013
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013
2011
The use of interactive Virtual Prototypes for products specification in the concept design phase.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
2010
Presence Teleoperators Virtual Environ., 2010
J. Real Time Image Process., 2010
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010
2009
Proceedings of the New Directions in Intelligent Interactive Multimedia Systems and Services, 2009
Haptic Interaction and Interactive Simulation in an AR Environment for Aesthetic Product Design.
Proceedings of the Virtual and Mixed Reality, 2009
2008
Environment based on Augmented Reality and Interactive Simulation for Product Design Review.
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008
2007
Proceedings of the Virtual Reality, 2007
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
2006
VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006