Francesco Chinello

Orcid: 0000-0001-8166-8835

According to our database1, Francesco Chinello authored at least 48 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Haptic Feedback, Performance and Arousal: A Comparison Study in an Immersive VR Motor Skill Training Task.
IEEE Trans. Haptics, 2024

Guest Editorial Haptics in the Metaverse: Haptic Feedback for Virtual, Augmented, Mixed, and eXtended Realities.
IEEE Trans. Haptics, 2024

A Wearable Haptic Device for the Hand With Interchangeable End-Effectors.
IEEE Trans. Haptics, 2024

Design Octree-Based Method to Improve Model-Mediated Teleoperation in Tactile Internet.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

Digital Twin-empowered Model-Mediated Teleoperation using Multimodality Data with Signed Distance Fields.
Proceedings of the IEEE Haptics Symposium, 2024

The HapticSpider: A 7-DoF Wearable Device for Cutaneous Interaction with the Palm.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

2023
Investigating the effectiveness of immersive VR skill training and its link to physiological arousal.
Virtual Real., June, 2023

PREDICTOR: A Physical emulatoR enabling safEty anD ergonomICs evaluation and Training of physical human-rObot collaboRation.
Frontiers Neurorobotics, June, 2023

Adaptive Immersive VR Training Based on Performance and Self-Efficacy.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Haptic Mushroom: a 3-DoF shape-changing encounter-type haptic device with interchangeable end-effectors.
Proceedings of the IEEE World Haptics Conference, 2023

2022
Teaching project management in a virtual environment: The Virtual Scrum Simulator (ScrumSim).
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Tutorial in "Frontiers in Haptic Technology and Interaction Design: the Challenges, the Technology, the Perspectives".
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Experimental approaches to NFC-enabled packaging for UX / CX of physical artefacts: A technology maturity study.
Proceedings of the CENTERIS 2022 - International Conference on ENTERprise Information Systems / ProjMAN - International Conference on Project MANagement / HCist, 2022

2021
Design of Personalized Wearable Haptic Interfaces to Account for Fingertip Size and shape.
IEEE Trans. Haptics, 2021

A systematic review of immersive virtual reality for industrial skills training.
Behav. Inf. Technol., 2021

XR in the era of COVID-19.
Behav. Inf. Technol., 2021

Immersive Virtual Reality Training : Three Cases from the Danish Industry.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Investigating motor skill training and user arousal levels in VR : Pilot Study and Observations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
A Modular Wearable Finger Interface for Cutaneous and Kinesthetic Interaction: Control and Evaluation.
IEEE Trans. Ind. Electron., 2020

Effectiveness of Virtual Versus Physical Training: The Case of Assembly Tasks, Trainer's Verbal Assistance, and Task Complexity.
IEEE Computer Graphics and Applications, 2020

2019
Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation.
IEEE Trans. Haptics, 2019

Virtual Immersive Educational Systems: The case of 360° video and co-learning design.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Immersive Training: Outcomes from Small Scale AR/VR Pilot-Studies.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Investigating the Role of Task Complexity in Virtual Immersive Training (VIT) Systems.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

Virtual Immersive Educational Systems: Early Results and Lessons Learned.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

2018
A Three Revolute-Revolute-Spherical Wearable Fingertip Cutaneous Device for Stiffness Rendering.
IEEE Trans. Haptics, 2018

Combining Wearable Finger Haptics and Augmented Reality: User Evaluation Using an External Camera and the Microsoft HoloLens.
IEEE Robotics Autom. Lett., 2018

Design and Evaluation of a Wearable Skin Stretch Device for Haptic Guidance.
IEEE Robotics Autom. Lett., 2018

Design of a Virtual Reality and Haptic Setup Linking Arousals to Training Scenarios: A Preliminary Stage.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
Optimization-Based Wearable Tactile Rendering.
IEEE Trans. Haptics, 2017

Evaluation of Wearable Haptic Systems for the Fingers in Augmented Reality Applications.
IEEE Trans. Haptics, 2017

Robot team teleoperation for cooperative manipulation using wearable haptics.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

2016
Efficient nonlinear skin simulation for multi-finger tactile rendering.
Proceedings of the 2016 IEEE Haptics Symposium, 2016

Design of a wearable skin stretch cutaneous device for the upper limb.
Proceedings of the 2016 IEEE Haptics Symposium, 2016

A Novel 3RRS Wearable Fingertip Cutaneous Device for Virtual Interaction.
Proceedings of the Haptic Interaction, 2016

2015
Cutaneous haptic feedback to ensure the stability of robotic teleoperation systems.
Int. J. Robotics Res., 2015

Soft finger tactile rendering for wearable haptics.
Proceedings of the 2015 IEEE World Haptics Conference, 2015

Design and development of a 3RRS wearable fingertip cutaneous device.
Proceedings of the IEEE International Conference on Advanced Intelligent Mechatronics, 2015

2014
The HapBand: A Cutaneous Device for Remote Tactile Interaction.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

An object-based mapping algorithm to control wearable robotic extra-fingers.
Proceedings of the IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2014

2013
Towards Wearability in Fingertip Haptics: A 3-DoF Wearable Device for Cutaneous Force Feedback.
IEEE Trans. Haptics, 2013

2012
Vibrotactile haptic feedback for human-robot interaction in leader-follower tasks.
Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments, 2012

Two Finger Grasping Simulation with Cutaneous and Kinesthetic Force Feedback.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012

A three DoFs wearable tactile display for exploration and manipulation of virtual objects.
Proceedings of the 2012 IEEE Haptics Symposium, 2012

2011
KUKA Control Toolbox.
IEEE Robotics Autom. Mag., 2011

2010
A teleoperation system for micro-invasive brain surgery.
Paladyn J. Behav. Robotics, 2010

RemoTouch: A system for remote touch experience.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

KCT: a MATLAB toolbox for motion control of KUKA robot manipulators.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010


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