Francesca Samsel
Orcid: 0000-0002-8596-6159
According to our database1,
Francesca Samsel
authored at least 53 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
IEEE Computer Graphics and Applications, 2024
IEEE Computer Graphics and Applications, 2024
IEEE Computer Graphics and Applications, 2024
IEEE Computer Graphics and Applications, 2024
What's My Line? Exploring the Expressive Capacity of Lines in Scientific Visualization.
Proceedings of the IEEE VIS Arts Program, 2024
2023
IEEE Computer Graphics and Applications, 2023
IEEE Computer Graphics and Applications, 2023
Proceedings of the Practice and Experience in Advanced Research Computing, 2023
Proceedings of the Practice and Experience in Advanced Research Computing, 2023
2022
IEEE Computer Graphics and Applications, 2022
IEEE Computer Graphics and Applications, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
IEEE Computer Graphics and Applications, 2021
IEEE Computer Graphics and Applications, 2021
IEEE Computer Graphics and Applications, 2021
IEEE Computer Graphics and Applications, 2021
2020
Artifact-Based Rendering: Harnessing Natural and Traditional Visual Media for More Expressive and Engaging 3D Visualizations.
IEEE Trans. Vis. Comput. Graph., 2020
Printmaking, Puzzles, and Studio Closets: Using Artistic Metaphors to Reimagine the User Interface for Designing Immersive Visualizations.
CoRR, 2020
IEEE Computer Graphics and Applications, 2020
IEEE Computer Graphics and Applications, 2020
IEEE Computer Graphics and Applications, 2020
IEEE Computer Graphics and Applications, 2020
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020
Proceedings of the 22nd Eurographics Conference on Visualization, 2020
Proceedings of the IEEE Workshop on Evaluation and Beyond, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Bento Box: An Interactive and Zoomable Small Multiples Technique for Visualizing 4D Simulation Ensembles in Virtual Reality.
Frontiers Robotics AI, 2019
IEEE Computer Graphics and Applications, 2019
IEEE Computer Graphics and Applications, 2019
IEEE Computer Graphics and Applications, 2019
Proceedings of the 21st Eurographics Conference on Visualization, 2019
2018
The Good, the Bad, and the Ugly: A Theoretical Framework for the Assessment of Continuous Colormaps.
IEEE Trans. Vis. Comput. Graph., 2018
ColorMoves: Real-time Interactive Colormap Construction for Scientific Visualization.
IEEE Computer Graphics and Applications, 2018
Comparison of Multiple Large Fluid-Structure Interaction Simulations in Virtual Reality.
Proceedings of the 8th IEEE Symposium on Large Data Analysis and Visualization, 2018
2017
IEEE Computer Graphics and Applications, 2017
Trajectory Mapper: Interactive Widgets and Artist-Designed Encodings for Visualizing Multivariate Trajectory Data.
Proceedings of the 19th Eurographics Conference on Visualization, 2017
Proceedings of the 5th EuroVis Workshop on Reproducibility, 2017
Proceedings of the 5th EuroVis Workshop on Reproducibility, 2017
Proceedings of the 5th Workshop on Visualisation in Environmental Sciences, 2017
Employing Color Theory to Visualize Volume-rendered Multivariate Ensembles of Asteroid Impact Simulations.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Computer Graphics and Applications, 2016
Interactive Colormapping: Enabling Multiple Data Range and Detailed Views of Ocean Salinity.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
IEEE Computer Graphics and Applications, 2015
IEEE Computer Graphics and Applications, 2015
IEEE Computer Graphics and Applications, 2015
Visualization and Analysis of Large-Scale Atomistic Simulations of Plasma-Surface Interactions.
Proceedings of the 17th Eurographics Conference on Visualization, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011