Forrest Huang

Orcid: 0009-0001-3345-5373

According to our database1, Forrest Huang authored at least 16 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
CoLay: Controllable Layout Generation through Multi-conditional Latent Diffusion.
CoRR, 2024

Leveraging Human Revisions for Improving Text-to-Layout Models.
CoRR, 2024

Automatic Macro Mining from Interaction Traces at Scale.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Automatic Macro Mining from Interaction Traces at Scale.
CoRR, 2023

PLay: Parametrically Conditioned Layout Generation using Latent Diffusion.
Proceedings of the International Conference on Machine Learning, 2023

2022
Human-Guided Generation of Sketches and Prototypes
PhD thesis, 2022

Enabling multi-modal search for inspirational design stimuli using deep learning.
Artif. Intell. Eng. Des. Anal. Manuf., 2022

2021
Sketch-based Creativity Support Tools using Deep Learning.
CoRR, 2021

Creating User Interface Mock-ups from High-Level Text Descriptions with Deep-Learning Models.
CoRR, 2021

UMLAUT: Debugging Deep Learning Programs using Program Structure and Model Behavior.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Scones: towards conversational authoring of sketches.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

SCRAM: Simple Checks for Realtime Analysis of Model Training for Non-Expert ML Programmers.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
GPU accelerated t-distributed stochastic neighbor embedding.
J. Parallel Distributed Comput., 2019

Sketchforme: Composing Sketched Scenes from Text Descriptions for Interactive Applications.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Swire: Sketch-based User Interface Retrieval.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
T-SNE-CUDA: GPU-Accelerated T-SNE and its Applications to Modern Data.
Proceedings of the 30th International Symposium on Computer Architecture and High Performance Computing, 2018


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