Florian Niebling

Orcid: 0000-0002-8706-3551

Affiliations:
  • University of Würzburg, HCI, Germany
  • Technical University of Dresden, Institute of Software and Multimedia Technology, Germany
  • High Performance Computing Center Stuttgart (HLRS), Germany


According to our database1, Florian Niebling authored at least 57 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Ping! Your Food is Ready: Comparing Different Notification Techniques in 3D AR Cooking Environment.
CoRR, 2024

Exploring Requirements for Neurosurgical Augmented Reality - Design and Evaluation of an Infrared-Based Inside-Out Tracking Approach on HoloLens 2.
Proceedings of the Human Interface and the Management of Information, 2024

2023
Giving Historical Photographs a New Perspective: Introducing Camera Orientation Parameters as New Metadata in a Large-Scale 4D Application.
Remote. Sens., April, 2023

Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2023

Exploring Unimodal Notification Interaction and Display Methods in Augmented Reality.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Towards Querying Multimodal Annotations Using Graphs.
Proceedings of the Research and Education in Urban History in the Age of Digital Libraries, 2023

2022
Push the Red Button: Comparing Notification Placement with Augmented and Non-Augmented Tasks in AR.
Proceedings of the Symposium on Spatial User Interaction, 2022

Press the red button: A user study comparing notification placement with augmented and non-augmented tasks in AR.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Multimodale KI zur Unterstützung geschichtswissenschaftlicher Quellenkritik - ein Forschungsaufriss.
Proceedings of the 8. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2022

Exploring Naming Inventories for Architectural Elements for Use in Multi-modal Machine Learning Applications.
Proceedings of the Workshop on Computational Methods in the Humanities 2022, 2022

2021
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces.
Frontiers Virtual Real., 2021

Visualisation methods for patient monitoring in anaesthetic procedures using augmented reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Using Hand Tracking and Voice Commands to Physically Align Virtual Surfaces in AR for Handwriting and Sketching with HoloLens 2.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Ka-Boom!!! Visually Exploring Latency Measurements for XR.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Latency and Cybersickness: Impact, Causes, and Measures. A Review.
Frontiers Virtual Real., 2020

Guided Sine Fitting for Latency Estimation in Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Simultaneous Run-Time Measurement of Motion-to-Photon Latency and Latency Jitter.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

An Automated Pipeline for a Browser-based, City-scale Mobile 4D VR Application based on Historical Images.
Proceedings of the SUMAC'20: Proceedings of the 2nd Workshop on Structuring and Understanding of Multimedia heritAge Contents, 2020

Interactive Spatial Positioning of Historical Photographs in Virtual Reality: Results of a User Study.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications.
Proceedings of the Visual Computing for Cultural Heritage, 2020

2019
Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Comparing Methods to Visualize Orientation of Photographs: A User Study.
Proceedings of the Research and Education in Urban History in the Age of Digital Libraries, 2019

Visualizing Orientations of Large Numbers of Photographs.
Proceedings of the 1st Workshop on Structuring and Understanding of Multimedia heritAge Contents, 2019

Integration of Services for Software Development in DH: A Case Study of Image Classification using Convolutional Neural Networks.
Proceedings of the 49. Jahrestagung der Gesellschaft für Informatik, 50 Jahre Gesellschaft für Informatik - Informatik für Gesellschaft, INFORMATIK 2019, 2019

Das Wissen in der 3D-Rekonstruktion.
Proceedings of the 6. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2019

Usability-Testing für Softwarewerkzeuge in den Digital Humanities am Beispiel von Bildrepositorien.
Proceedings of the 6. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2019

Immersive Analysis of 3D Multi-cellular In-Vitro and In-Silico Cell Cultures.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

2018
The Impact of Pokémon Go and Why It's Not about Augmented Reality - Results from a Qualitative Survey.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

Effects of Latency Jitter on Simulator Sickness in a Search Task.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Browsing Spatial Photography for Dissemination of Cultural Heritage Research Results using Augmented Models.
Proceedings of the GCH 2018, 2018

Visualization of Orientations of Spatial Historical Photographs.
Proceedings of the GCH 2018, 2018

Räumliches Durchsuchen von Repositorien historischer Fotografien.
Proceedings of the Mensch und Computer 2018, 2018

Browsing Spatial Photography Using Augmented Models.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Stadtgeschichtliche Forschung anhand räumlich- und zeitlich verorteter Photographien.
Proceedings of the GI-Workshop: Im Spannungsfeld zwischen Tool-Building und Forschung auf Augenhöhe, 2018

Research and Communication of Urban History in 4D Using Historical Photographs - A Status Report of the Research Group UrbanHistory4D.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2018

Stadtgeschichtliche Forschung und Vermittlung anhand historischer Fotos als Forschungsgegenstand - Ein Zwischenbericht der Nachwuchsgruppe HistStadt4D.
Proceedings of the 5. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2018

Digitale Bildrepositorien - wirkliche Arbeitserleichterung oder zeitraubend?
Proceedings of the 5. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2018

Accessing Urban History using Spatial Historical Photographs.
Proceedings of the 3rd Digital Heritage International Congress, 2018

2017
Towards browsing repositories of spatially oriented historic photographic images in 3D web environments.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Spatial Interaction for the Post-Processing of 3D CFD Datasets.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

4D Augmented City Models, Photogrammetric Creation and Dissemination.
Proceedings of the Digital Research and Education in Architectural Heritage, 2017

A Latency and Latency Jitter Simulation Framework with OSVR.
Proceedings of the 10th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2017

Novel Approaches to research and discover urban history.
Proceedings of the 12th Annual International Conference of the Alliance of Digital Humanities Organizations, 2017

Zugänglichkeit und dauerhafte Nutzbarkeit historischer Bildrepositorien für Forschung und Vermittlung.
Proceedings of the 4. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2017

2016
Towards comparable evaluation methods and measures for timing behavior of virtual reality systems.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Low-cost raycast-based coordinate system registration for consumer depth cameras.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Reducing application-stage latencies of interprocess communication techniques for real-time interactive systems.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Reducing application-stage latencies for real-time interactive systems.
Proceedings of the 9th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2016

HistStadt4D - Multimodale Zugänge zu historischen Bildrepositorien zur Unterstützung stadt- und baugeschichtlicher Forschung und Vermittlung.
Proceedings of the 3. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2016

2015
Modelling complex and flexible processes for smart cyber-physical environments.
J. Comput. Sci., 2015

A Framework for Rapid Prototyping of Multimodal Interaction Concepts.
Proceedings of the 1st Workshop on Large-scale and Model-based Interactive Systems: Approaches and Challenges, 2015

2014
Per-Fragment Image-based Flow Visualization using Interactive Surface Extraction from Unstructured Grids.
Proceedings of the 16th Eurographics Conference on Visualization, 2014

A distributed execution environment enabling resilient processes for ubiquitous systems.
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014

Model-Based Multi-touch Gesture Interaction for Diagram Editors.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

2011
Integrated Simulation Workflows in Computer Aided Engineering on HPC Resources.
Proceedings of the Applications, Tools and Techniques on the Road to Exascale Computing, Proceedings of the conference ParCo 2011, 31 August, 2011

2010
Collaborative steering and post-processing of simulations on HPC resources: everyone, anytime, anywhere.
Proceedings of the 3D technologies for the World Wide Web, 2010

2008
Using Augmented Reality and Interactive Simulations to Realize Hybrid Prototypes.
Proceedings of the Advances in Visual Computing, 4th International Symposium, 2008


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