Florian Mathis
Orcid: 0000-0002-1690-3410
According to our database1,
Florian Mathis
authored at least 36 papers
between 2017 and 2024.
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Bibliography
2024
A Viewpoint on the Societal Impact of Everyday Augmented Reality and the Need for Perceptual Human Rights.
IEEE Secur. Priv., 2024
Bedürfnisse sind unterschiedlich und verändern sich, Methoden auch? Umdenken bei Forschungsmethoden.
Proceedings of the Mensch und Computer 2024, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Gaze into Fintech: Assessing the Influence of Financial Literacy on Interaction Behaviour Using Eyetracking.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
MRTranslate: Bridging Language Barriers in the Physical World Using a Mixed Reality Point-and-Translate System.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
Everyday Life Challenges and Augmented Realities: Exploring Use Cases For, and User Perspectives on, an Augmented Everyday Life.
Proceedings of the Augmented Humans International Conference 2024, 2024
2023
Moving usable security research out of the lab: evaluating the use of VR studies for real-world authentication research.
PhD thesis, 2023
When Filters Escape the Smartphone: Exploring Acceptance and Concerns Regarding Augmented Expression of Social Identity for Everyday AR.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
User Reviews as a Reporting Mechanism for Emergent Issues Within Social VR Communities.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Int. J. Hum. Comput. Interact., 2022
Can I Borrow Your ATM? Using Virtual Reality for (Simulated) In Situ Authentication Research.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Virtual Reality Observations: Using Virtual Reality to Augment Lab-Based Shoulder Surfing Research.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Are Thermal Attacks a Realistic Threat? Investigating the Preconditions of Thermal Attacks in Users' Daily Lives.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
PIN Scrambler: Assessing the Impact of Randomized Layouts on the Usability and Security of PINs.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
The Feet in Human-Centred Security: Investigating Foot-Based User Authentication for Public Displays.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Stay Home! Conducting Remote Usability Evaluations of Novel Real-World Authentication Systems Using Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
2021
Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing.
ACM Trans. Comput. Hum. Interact., 2021
GazeWheels: Recommendations for using wheel widgets for feedback during dwell-time gaze input.
it Inf. Technol., 2021
[DC] VirSec: Virtual Reality as Cost-Effective Test Bed for Usability and Security Evaluations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Observing Virtual Avatars: The Impact of Avatars' Fidelity on Identifying Interactions.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
RepliCueAuth: Validating the Use of a Lab-Based Virtual Reality Setup for Evaluating Authentication Systems.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017