Florian Kern
Orcid: 0000-0001-7092-4872
According to our database1,
Florian Kern
authored at least 12 papers
between 2018 and 2024.
Collaborative distances:
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Bibliography
2024
Handwriting for Text Input and the Impact of XR Displays, Surface Alignments, and Sentence Complexities.
IEEE Trans. Vis. Comput. Graph., May, 2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Analysis of Immersive Mid-Air Sketching Behavior, Sketch Quality, and User Experience in Design Ideation Tasks.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2023
Virtual-to-Physical Surface Alignment and Refinement Techniques for Handwriting, Sketching, and Selection in XR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Reality Stack I/O: A Versatile and Modular Framework for Simplifying and Unifying XR Applications and Research.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2021
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces.
Frontiers Virtual Real., 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Using Hand Tracking and Voice Commands to Physically Align Virtual Surfaces in AR for Handwriting and Sketching with HoloLens 2.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
2019
Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2019
Immersive Virtual Reality and Gamification Within Procedurally Generated Environments to Increase Motivation During Gait Rehabilitation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018