Florian Geyer
According to our database1,
Florian Geyer
authored at least 23 papers
between 1989 and 2020.
Collaborative distances:
Collaborative distances:
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Bibliography
2020
NeuroImage, 2020
2014
Blended Interaction: understanding natural human-computer interaction in post-WIMP interactive spaces.
Pers. Ubiquitous Comput., 2014
2013
PhD thesis, 2013
Von der Nutzungsanforderung bis zur formalen Software spezifi- kation - Modellieren mit dem Werkzeug YAKINDU Requirements.
Proceedings of the Usability Professionals 2013, 2013
2012
Harnessing the benefits of bimanual and multi-finger input for supporting grouping tasks on interactive tabletops.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
IdeaVis: a hybrid workspace and interactive visualization for paper-based collaborative sketching sessions.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2011
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Supporting creativity workshops with interactive tabletops and digital pen and paper.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the Human-Computer Interaction, 2009
1991
Fremde Welten auf dem Graphikschirm - Die Bedeutung der Visualisierung für die Astrophysik / Strange Worlds on the Graphics Display The Importance of Visualization for Astrophysics.
it Inf. Technol., 1991
1990
Proceedings of the Supercomputer'90: Anwendungen, Architekturen, Trends, 1990
Proceedings of the GI, 1990
1989
Line-of-sight integration: A powerful tool for visualization of three-dimensional scalar fields.
Comput. Graph., 1989
Proceedings of the 10th European Computer Graphics Conference and Exhibition, 1989