Florian Geyer

According to our database1, Florian Geyer authored at least 23 papers between 1989 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
A backward encoding approach to recover subcortical auditory activity.
NeuroImage, 2020

2014
Blended Interaction: understanding natural human-computer interaction in post-WIMP interactive spaces.
Pers. Ubiquitous Comput., 2014

2013
Interactive Spaces for Supporting Embodied Collaborative Design Practices.
PhD thesis, 2013

Von der Nutzungsanforderung bis zur formalen Software spezifi- kation - Modellieren mit dem Werkzeug YAKINDU Requirements.
Proceedings of the Usability Professionals 2013, 2013

2012
Toward mixed-media design studios.
Interactions, 2012

Harnessing the benefits of bimanual and multi-finger input for supporting grouping tasks on interactive tabletops.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

IdeaVis: a hybrid workspace and interactive visualization for paper-based collaborative sketching sessions.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Spatial Grouping on Interactive Surfaces Bin & Blub.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

A Comparison of Spatial Grouping Techniques on Interactive Surfaces.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Designing collaborative interactive spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Designing Hybrid User Interfaces with Power vs. Reality Tradeoffs.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

Ein hybrider Ansatz zur Unterstützung kollaborativer Designtechniken.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

AffinityTable - A Hybrid Surface for Supporting Affinity Diagramming.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Designing reality-based interfaces for creative group work.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Supporting creativity workshops with interactive tabletops and digital pen and paper.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Collaborative sketching with distributed displays and multimodal interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Blended Interaction Design: A Spatial Workspace Supporting HCI and Design Practice.
Proceedings of the Human-Computer Interaction, 2009

1991
Fremde Welten auf dem Graphikschirm - Die Bedeutung der Visualisierung für die Astrophysik / Strange Worlds on the Graphics Display The Importance of Visualization for Astrophysics.
it Inf. Technol., 1991

1990
Computersimulation in der Astrophysik.
Proceedings of the Supercomputer'90: Anwendungen, Architekturen, Trends, 1990

Simulation mit Supercomputern: Ein neues Werkzeug der Physik.
Proceedings of the GI, 1990

1989
Line-of-sight integration: A powerful tool for visualization of three-dimensional scalar fields.
Comput. Graph., 1989

Visualisation in Astrophysics.
Proceedings of the 10th European Computer Graphics Conference and Exhibition, 1989


  Loading...