Florent Berthaut

Orcid: 0000-0002-1273-0073

According to our database1, Florent Berthaut authored at least 42 papers between 2009 and 2024.

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Bibliography

2024
Musical Drawing in 2D and 3D: Dimensions and Perspectives.
Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures, 2024

2023
The effect of hands synchronicity on users perceived arms Fatigue in Virtual reality environment.
Int. J. Hum. Comput. Stud., October, 2023

Cross-modal interaction of stereoscopy, surface deformation and tactile feedback on the perception of texture roughness in an active touch condition: Interaction intermodale de la stéréoscopie, de la déformation de surface et de la retour tactile sur la perception de la rugosité de la texture dans un état tactile actif.
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023

Revealing Interactions : Expression and Exploration in Mixed and Virtual Reality. (Interactions Révélées : Expression et Exploration en Réalité Mixte et Virtuelle).
, 2023

2022
The Effect of Visualisation Level and Situational Visibility in Co-located Digital Musical Ensembles.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

Vibrating shapes : Design and evolution of a spatial augmented reality interface for actuated instruments.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

2021
Levels of Detail in Visual Augmentation for Novice and Expert Audiences.
Comput. Music. J., 2021

Revealable Volume Displays: 3D Exploration of Mixed-Reality Public Exhibitions.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

The Effect of Control-Display Ratio on User Experience in Immersive Virtual Musical Instruments.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021

Musical Exploration of Volumetric Textures in Mixed and Virtual Reality.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021

The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2020
A Taxonomy of Spectator Experience Augmentation Techniques.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

All You Need Is LOD : Levels of Detail in Visual Augmentations for the Audience.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Adapting & Openness: Dynamics of Collaboration Interfaces for Heterogeneous Digital Orchestras.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Investigating the Semantic Perceptual Space of Synthetic Textures on an Ultrasonic based Haptic Tablet.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Have a SEAT on Stage: Restoring Trust with Spectator Experience Augmentation Techniques.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2018
The Phone with the Flow: Combining Touch + Optical Flow in Mobile Instruments.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

2017
Revgest: augmenting gestural musical instruments with revealed virtual objects.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Enriching Musical Interaction on Tactile Feedback Surfaces with Programmable Friction.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

bf-pd: Enabling Mediated Communication and Cooperation in Improvised Digital Orchestras.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

Toward Augmented Familiarity of the Audience with Digital Musical Instruments.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

2016
Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances.
IEEE Computer Graphics and Applications, 2016

ControllAR: Appropriation of Visual Feedback on Control Surfaces.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

2015
Interaction musicale mumérique. Recréer les signaux du contrôle.
Traitement du Signal, 2015

Dynamir: Optical Manipulations Using Dynamic Mirror Brushes.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Reflets: combining and revealing spaces for musical performances.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Liveness through the lens of agency and causality.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Resonant bits: controlling digital musical instruments with resonance and the ideomotor effect.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

BOEUF: A Unified Framework for Modeling and Designing Digital Orchestras.
Proceedings of the Music, Mind, and Embodiment - 11th International Symposium, 2015

2014
Scenography of immersive virtual musical instruments.
Proceedings of the IEEE VR Workshop: Sonic Interaction in Virtual Environments, 2014

Through the combining glass.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Wubbles: A Collaborative Ephemeral Musical Instrument.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

2013
Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

The T-calculus: towards a structured programing of (musical) time and space.
Proceedings of the first ACM SIGPLAN workshop on Functional art, music, modeling & design, 2013

2012
Advanced Synchronization of Audio or Symbolic Musical Patterns: an Algebraic Approach.
Int. J. Semantic Comput., 2012

Poster: Beyond the Tunnels: Advanced 3D graphical modulation.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
First Person Shooters as Collaborative Multiprocess Instruments.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

2010
Construction, manipulation et visualisation de processus sonores dans des environnements virtuels immersifs pour la performance musicale.
PhD thesis, 2010

DRILE: An Immersive Environment for Hierarchical Live-Looping.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Combining Audiovisual Mappings For 3D Musical Interaction.
Proceedings of the 2010 International Computer Music Conference, 2010

Piivert: Percussion-based interaction for immersive virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2009
Opportunistic Music.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009


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