Florence Bertails-Descoubes

Orcid: 0000-0001-8930-3048

Affiliations:
  • INRIA, France
  • University of British Columbia, Vancouver, BC, Canada
  • Grenoble Institute of Technology, France


According to our database1, Florence Bertails-Descoubes authored at least 34 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
MERCI: Mixed Curvature-Based Elements for Computing Equilibria of Thin Elastic Ribbons.
ACM Trans. Graph., October, 2024

Contact detection between curved fibres: high order makes a difference.
ACM Trans. Graph., July, 2024

Modelling a Feather as a Strongly Anisotropic Elastic Shell.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

2022
A Visual Approach to Measure Cloth-Body and Cloth-Cloth Friction.
IEEE Trans. Pattern Anal. Mach. Intell., 2022

2021
Physical validation of simulators in computer graphics: a new framework dedicated to slender elastic structures and frictional contact.
ACM Trans. Graph., 2021

2020
Projective dynamics with dry frictional contact.
ACM Trans. Graph., 2020

Learning to Measure the Static Friction Coefficient in Cloth Contact.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2018
Inverse elastic shell design with contact and friction.
ACM Trans. Graph., 2018

An implicit frictional contact solver for adaptive cloth simulation.
ACM Trans. Graph., 2018

2017
Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA).
IEEE Trans. Vis. Comput. Graph., 2017

Numerical modeling of elastic slender structures subject to contact and friction: from dynamic simulation to inverse static design. (Modélisation numérique de structures élancées en présence de contact frottant: de la simulation dynamique à la conception statique inverse).
, 2017

2016
A semi-implicit material point method for the continuum simulation of granular materials.
ACM Trans. Graph., 2016

2015
Fast cloth simulation with implicit contact and exact coulomb friction.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

2013
Inverse dynamic hair modeling with frictional contact.
ACM Trans. Graph., 2013

Super space clothoids.
ACM Trans. Graph., 2013

Floating tangents for approximating spatial curves with <i>G</i><sup>1</sup> piecewise helices.
Comput. Aided Geom. Des., 2013

2012
Super-Clothoids.
Comput. Graph. Forum, 2012

2011
A hybrid iterative solver for robustly capturing coulomb friction in hair dynamics.
ACM Trans. Graph., 2011

A nonsmooth Newton solver for capturing exact Coulomb friction in fiber assemblies.
ACM Trans. Graph., 2011

3D inverse dynamic modeling of strands.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Stable inverse dynamic curves.
ACM Trans. Graph., 2010

2009
Linear Time Super-Helices.
Comput. Graph. Forum, 2009

2008
Realistic hair simulation: animation and rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
A Survey on Hair Modeling: Styling, Simulation, and Rendering.
IEEE Trans. Vis. Comput. Graph., 2007

Modélisation de coiffures naturelles à partir des propriétés physiques du cheveu.
Tech. Sci. Informatiques, 2007

A fast variational framework for accurate solid-fluid coupling.
ACM Trans. Graph., 2007

Color Plates.
Proceedings of the 2007 International Conference on Shape Modeling and Applications (SMI 2007), 2007

Realistic Hair from a Sketch.
Proceedings of the 2007 International Conference on Shape Modeling and Applications (SMI 2007), 2007

Strands and hair: modeling, animation, and rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Simulation de chevelures virtuelles. (Simulation of Virtual Hair).
PhD thesis, 2006

Super-helices for predicting the dynamics of natural hair.
ACM Trans. Graph., 2006

2005
A practical self-shadowing algorithm for interactive hair animation.
Proceedings of the Graphics Interface 2005 Conference, 2005

Predicting Natural Hair Shapes by Solving the Statics of Flexible Rods.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

2003
Adaptive Wisp Tree: a multiresolution control structure for simulating dynamic clustering in hair motion.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003


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